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Weird graphical artefacts when I use Direct 3D hardware and slowdown when I use-
#1
-software

So I'm trying to play my old games and basically I was having this issue where the UI would go behind objects and there was translucent black artefacts on the screen. I googled and the soloution was to switch the direct 3D rendering to software, now the game is basically in slow motion unless I look to the sky.

The games are:
Destroy All Humans 2
Spider-Man 2

My computer is
Windows 7 64bit
3GB ram
Inter Core i7 920
ATI Raedon 5970 graphics

If anyone can help me or wants additional information I'd be very thankful.
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#2
Try to increase extra rendering threads in gsdx plugin settings if you want to stick to the software solution
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#3
(05-11-2014, 12:56 PM)willkuer Wrote: Try to increase extra rendering threads in gsdx plugin settings if you want to stick to the software solution

Is there a specific number or should I just use trial and error?
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#4
slowly increasing until your framerate drops again. I think 3 or 4 maybe even more is the right number. Depends on the game and mostly on the cpu.
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#5
3 is optimal for your cpu. If you haven't the i7 920 overclocks to 3.4Ghz easily by just changing the BCLK to 170mhz (iirc), no voltage adjustments needed, makes quite a difference.
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#6
hyperthreading doesn't help? Can you only use your real cores? Or it is because of thread communication timeouts?
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#7
Upping the rendering threads does seem to help the problem a lot (I have it at 3) but there's slowdowns whenever anything like 5 enemies come up on screen.
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#8
You can try to overclock as refraction said. This will help for sure.

have you tried speedhacks?
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#9
Speedhacks and the thread count thing seem to have fixed the issue. Thanks guys! Smile
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#10
(05-11-2014, 01:45 PM)willkuer Wrote: hyperthreading doesn't help? Can you only use your real cores? Or it is because of thread communication timeouts?

HT is useless for PCSX2 in most games, there are a select few that the SW rendering threads can provide a boost. We should really make a thread for it ;p
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