02-05-2011, 08:25 AM
(This post was last modified: 02-05-2011, 09:57 PM by johncrusher.)
If anyone can suggest anything to improve the quality of gameplay further let me know, if you have a bad computer these settings have gone a long way to making the games work great.
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System Information
------------------
Time of this report: 2/5/2011, 01:03:18
Operating System: Windows Vista™ Home Premium (6.0, Build 6002)
Service Pack 2 (6002.vistasp2_gdr.100608-0458)
Language: English (Regional Setting: English)
System Manufacturer: TOSHIBA
System Model: Satellite A205
BIOS: BIOS Version 1.00
Processor: Intel® Core2 CPU T5300 @ 1.73GHz (2
CPUs), ~1.7GHz
Memory: 2038MB RAM
Page File: 1897MB used, 3128MB available
DirectX Version: DirectX 11
DX Setup Parameters: Not found
DxDiag Version: 7.00.6002.18107 32bit Unicode
---------------
Display Devices
---------------
Card name: Mobile Intel® 945 Express Chipset Family
Manufacturer: Intel Corporation
Chip type: Intel® GMA 950
DAC type: Internal
Device Key: Enum\PCI\VEN_8086&DEV_27A2&SUBSYS_FF101179&REV_03
Display Memory: 256 MB
Dedicated Memory: 0 MB
Shared Memory: 256 MB
Current Mode: 1024 x 768 (32 bit) (60Hz)
Monitor: Generic PnP Monitor
Driver Name: igdumd32.dll
Driver Version: 7.14.0010.1437 (English)
DDI Version: 9Ex
BGRA Supported: Yes
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
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Sound Devices
-------------
Description: Speakers (Realtek High Definition Audio)
I have got the emulator working at an almost playable level. I was hoping someone here could help me. I've checked out the offical configuration thread and it didn't really help much seemed all the plugins mentioned were already included. I don't think my computer handles cell shading well. So what plugins can y'all reccomend for a poor quality computer and what settings to go with it. I would appreciate the help very much.
Wow, I can hardly believe how much closer this emulator as come to being playable even on my bad computer. If I can improve it just a little more, to at least get the sound to be more fluid then it will have acceptable playability to me. Right now I can play the opening video to suikoden 3 with very little graphic and sound stuttering, (As an example to where I am in quality) it's even clear for about 6 second intervals.
What I have done thus far.
Speed Hacks
I have the speed hacks maxed, leaving out the MVU min/max hack and the fast CDVD hack. The first because it's supposed to barely help and cause problems and the second because I don't use a CD.
VUs
I have "Clamping Mode" set to none
"Round Mode" set to nearest
SuperVU Recompiler on both options.
Flush to zero "checked"
denormals are zero "checked"
EEs
I have "Clamping Mode" set to none
"Round Mode" set to nearest
Flush to zero "checked"
denormals are zero "checked"
"Emotion Engine" and "IOP" set to recompiler
Video (GS)
Render (Direct 3D9 Hardware)
Interlacing (Blend Tff)
Upscaling (native)
Hardware Mode setting (only Alpha Correction checked)
Audio
Plugin is SPU2-X
Interpolation
1- linear
Checked (disable effects processing)
Reverb
1X normal reverb
Output Setting
1 - XAudio 2
Latency (I don't know what this is)
Is set at 140ms (avg)
(edit- I maxed it out and it greatly improved the opening video of Suikoden III no glitches in the video at all with only an occasional audio hic-up)
Synchronizing Mode
None
Audio Expansion mode
none
------------------
System Information
------------------
Time of this report: 2/5/2011, 01:03:18
Operating System: Windows Vista™ Home Premium (6.0, Build 6002)
Service Pack 2 (6002.vistasp2_gdr.100608-0458)
Language: English (Regional Setting: English)
System Manufacturer: TOSHIBA
System Model: Satellite A205
BIOS: BIOS Version 1.00
Processor: Intel® Core2 CPU T5300 @ 1.73GHz (2
CPUs), ~1.7GHz
Memory: 2038MB RAM
Page File: 1897MB used, 3128MB available
DirectX Version: DirectX 11
DX Setup Parameters: Not found
DxDiag Version: 7.00.6002.18107 32bit Unicode
---------------
Display Devices
---------------
Card name: Mobile Intel® 945 Express Chipset Family
Manufacturer: Intel Corporation
Chip type: Intel® GMA 950
DAC type: Internal
Device Key: Enum\PCI\VEN_8086&DEV_27A2&SUBSYS_FF101179&REV_03
Display Memory: 256 MB
Dedicated Memory: 0 MB
Shared Memory: 256 MB
Current Mode: 1024 x 768 (32 bit) (60Hz)
Monitor: Generic PnP Monitor
Driver Name: igdumd32.dll
Driver Version: 7.14.0010.1437 (English)
DDI Version: 9Ex
BGRA Supported: Yes
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
-------------
Sound Devices
-------------
Description: Speakers (Realtek High Definition Audio)
I have got the emulator working at an almost playable level. I was hoping someone here could help me. I've checked out the offical configuration thread and it didn't really help much seemed all the plugins mentioned were already included. I don't think my computer handles cell shading well. So what plugins can y'all reccomend for a poor quality computer and what settings to go with it. I would appreciate the help very much.
Wow, I can hardly believe how much closer this emulator as come to being playable even on my bad computer. If I can improve it just a little more, to at least get the sound to be more fluid then it will have acceptable playability to me. Right now I can play the opening video to suikoden 3 with very little graphic and sound stuttering, (As an example to where I am in quality) it's even clear for about 6 second intervals.
What I have done thus far.
Speed Hacks
I have the speed hacks maxed, leaving out the MVU min/max hack and the fast CDVD hack. The first because it's supposed to barely help and cause problems and the second because I don't use a CD.
VUs
I have "Clamping Mode" set to none
"Round Mode" set to nearest
SuperVU Recompiler on both options.
Flush to zero "checked"
denormals are zero "checked"
EEs
I have "Clamping Mode" set to none
"Round Mode" set to nearest
Flush to zero "checked"
denormals are zero "checked"
"Emotion Engine" and "IOP" set to recompiler
Video (GS)
Render (Direct 3D9 Hardware)
Interlacing (Blend Tff)
Upscaling (native)
Hardware Mode setting (only Alpha Correction checked)
Audio
Plugin is SPU2-X
Interpolation
1- linear
Checked (disable effects processing)
Reverb
1X normal reverb
Output Setting
1 - XAudio 2
Latency (I don't know what this is)
Is set at 140ms (avg)
(edit- I maxed it out and it greatly improved the opening video of Suikoden III no glitches in the video at all with only an occasional audio hic-up)
Synchronizing Mode
None
Audio Expansion mode
none