I was reading the hardware specs for a ps2 console and not to my surprise, they don't even come close to pc specs. Yet why is it so many of us are having graphics issues, extremely slow fps, and other glitches when our PC hardware and software (directx11 vs 7-9) completely blow the ps2 out of the water? It's just absurd. I need to tick many of the speed hack options, cpu options, and graphic options to get a decent frame rate. And come to mention, it still stablises differently based on whether it's a in-game video, the actual gameplay itself or whether or not you are on the menu. I mean, a 3.2ghz overclocked intel core two duo should be able to play a DirectX9 game that runs on a 300mhz ps2 processor, requires 32mb ddr ram, and a 16mb video card with 1000x less pixel shaders. What's the deal here?
Sigh, it starts to hurt after a while. Search the forum, 1.000.000 people before you asked the exact same thing.
They all had no idea what emulation means, why it's slow, or why you simply cannot compare "specs" like that.
Oh, and sometimes they throw in a personal favorite of mine: "But my pc plays Crysis on high!". Classic.
The deal is that a PS2 game isn't a DX9 game for an x86 processor, it's a sony GS/VU game for an R5900/R3000 MIPS system. From a game developer's point of view it may be analogous to certain PC specifications, but the hardware is actually very dissimilar.
The best part is that PCSX2 is basically speedhacked even with all speedhacks disabled. It currently can't do a 1:1 for-cycle emulation ratio, simply because it's impractically slow and it tends to cause problems in some games due to buggy EE/IOP sync [SIF].
So yeah, be happy it's not even slower.
Jake Stine (Air) - Programmer - PCSX2 Dev Team
In other words, a computer was never meant to run PS2 games in the first place. Be grateful that PCSX2 is not the way it use to be (2-3 FPS). Didn't the opening cutscene for Kingdom Hearts take over two hours?
03-26-2010, 04:29 PM
(This post was last modified: 03-26-2010, 04:31 PM by ks9.)
Sorry had no idea this question was posted this many times. But before this thread is closed, is it realistic to ask that it may be possible sometime in the near future to fully run ps2 games at their normal framerate and settings without high-end system requirements? Pscx for instance runs playstation one games perfectly, and you can do that on practically any machine. Even a netbook.
maybe, maybe not.
The emu progresses day after day, but pc hardware is still a bit limited for now.
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go