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Why was the SDL option removed in GsDX?
#1
I was wondering why was it removed. Was it not compatible or not fast, or was it extremely buggy?
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AMD Sempron 3850 @ 1.3GHz
Zotac Geforce GT 640 2GB
4GB RAM
Kubuntu Linux 14.10 STS
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#2
full of bug and limitation. Besides add an extra dependency (only useful to create an opengl context anyway ~200 lines of codes not a big deal).
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#3
Read this.
[i7-3630qm/gt650m-2G/Win-7] [i7-4500u/R.HD8850m/Win-8.1] [2010-MBA/OSX-10.9.x]. Scroll smoothly with SmoothWheel for Firefox.
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