Why was the SDL option removed in GsDX?
#1
I was wondering why was it removed. Was it not compatible or not fast, or was it extremely buggy?
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AMD Sempron 3850 @ 1.3GHz
Zotac Geforce GT 640 2GB
4GB RAM
Kubuntu Linux 14.10 STS
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#2
full of bug and limitation. Besides add an extra dependency (only useful to create an opengl context anyway ~200 lines of codes not a big deal).
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#3
Read this.
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