12-18-2011, 01:16 AM
I managed to get this game working (very well in general, by the way); I'm not getting the visual shaking or the missing polygons, but I am getting a different annoying error.
If I run my graphics plugin GSdx 4600 in Direct3D11 (Hardware), I get immense slowdown in any text menu - something like 15 FPS in some of the more full ones, like Item or character status, instead of constant 60. Even talking to people drops it to 45-50 FPS.
If I run it in software mode, I don't get any of that slowdown, but using Emma's Download ability crashes the entire emulator regularly. It's always in the same point in the animation.
In either mode, I can't see how full my Migrant Gauge is, but this is a minor issue.
Is there a game-specific setting that will let me run in software mode without crashing, or in hardware mode without the menu slowdown?
If I run my graphics plugin GSdx 4600 in Direct3D11 (Hardware), I get immense slowdown in any text menu - something like 15 FPS in some of the more full ones, like Item or character status, instead of constant 60. Even talking to people drops it to 45-50 FPS.
If I run it in software mode, I don't get any of that slowdown, but using Emma's Download ability crashes the entire emulator regularly. It's always in the same point in the animation.
In either mode, I can't see how full my Migrant Gauge is, but this is a minor issue.
Is there a game-specific setting that will let me run in software mode without crashing, or in hardware mode without the menu slowdown?