Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Wild Arms 3 - font issue
#1
The game itself works pretty fine, except for the fonts which are mostly unreadable, especially during combat.
Though it only happens with gsdx (872m, ssse3, dx10) and actually works with zeroGS (0.97.1), the game runs too slow with the latter so I'm forced to use gsdx.

Is there any way to somehow improve them?
Windows Seven 32 - Duo Core @ 3.0 ghz - 4gb RAM - ATI Radeon HD 4850 - Sound Blaster X-Fi
Reply

Sponsored links

#2
Click the texture filtering box till it's grey mostly fixes that. There is stil some artifacts but it's much more readable.
Reply
#3
Thx a lot, that really helped.

Do you also know how to get rid of that slight screen shaking with gsdx?
Windows Seven 32 - Duo Core @ 3.0 ghz - 4gb RAM - ATI Radeon HD 4850 - Sound Blaster X-Fi
Reply
#4
Use a interlace mode I prefer blur bff.
Reply




Users browsing this thread: 1 Guest(s)