Opening intros and menus plays and work correctly. But when finishes a loading of gameplay, game freezes. And the emulator stops responding to commands and it must be forcibly closed.
Bugs:
Broken fonts on every resolution higher than native.
Opening intros and menus plays and work correctly. But when finishes a loading of gameplay, game freezes. And the emulator stops responding to commands and it must be forcibly closed.
Bugs:
Broken fonts on every resolution higher than native.
Status Menus
The broken fonts are basically a natural consequence of the upscaling. it's not really a bug.. but who knows. maybe they might be able to create some sort of new upscaling hack that better addresses the issue.
GameFixes Used: Assumed to be automatic. Change if you are doing manual gamefixes
Amount of testing done (little/medium/much/completed-game): little
Comments:
it gets in-game for a moment. it drops down to the 1.36 fps and spams "Gif Unit - GS packet size exceeded VU memory size!". i don't have the patience to find out if it's actually playable
Bugs:
"Gif Unit - GS packet size exceeded VU memory size!"
GameFixes Used: "VU0 Kickstart to avoid sync problems with VU1" to make players invisible if you want to do that.
Amount of testing done (little/medium/much/completed-game): little
Comments:
needs "Instant VU1" and "MTVU" Speed hacks off ironically enough to get the game up to any sort of playable speed. -players are SPS monsters.
you can make the players disappear if you enable the "VU0 Kickstart to avoid sync problems with VU1" GAME FIX making the game in a strange way sort of playable.