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05-09-2013, 12:51 AM
(This post was last modified: 05-09-2013, 12:55 AM by LoStraniero1991.)
1)Game title: Worms 3D
2)ELF name: SLES_518.43
3)Game CRC: 0xBB16599F
4)Compatibility report:
PC Specs:
CPU: Intel Core i5-3470 3.20Ghz
GPU: Nvidia GeForce GTX 650
Build Description: PCSX2 1.1.0.5620
Plugins:
GS: GSdx 5618 0.1.16 (SSE41)
PAD: LilyPad svn 0.11.0
SPU2: SPU2-X r5559 2.0.0
CDVD: cdvdGigaherz (r4503) 0.8.0
USB/FW/DEV9: All Null Driver
BIOS Used: Europe v02.00(14/06/2004) Console
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used:
INTC, Wait Loop Detection, microVU and MTVU
Gamefixes Used:
Nothing
Amount of testing done (little/medium/much/completed-game):
Little
Comments:
Minor graphic glitches in the sky (some weird polygons). It doesn't get ingame, hangs on loading screen showing TBL Miss errors. Sometimes it manages to get ingame, but just with the "Please No More Islands" map. Ingame, console is filled with "microVU1 Warning: Exiting... Block contains an illegal opcode." It plays fine, but that's it! For that, my verdict is "menus"...
Bugs:
Minor graphical glitches in the sky, hangs at loading screen. It only gets in game with pure luck and only with one map.
Status
Menus
[attachment=44134][attachment=44135][attachment=44136][attachment=44137][attachment=44138][attachment=44139][attachment=44140]
Posts: 20.318
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Location: England
I presume you meant version 1.2.1...
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Not sure , I download fron old SVN on February and compile it.
And don't update since then
The log says :
PCSX2 1.1.0.r0 - compiled on Feb 1 2014
Savestate version: 0x9a0a0000
I tried to download & compile from Github but I have a lot of problems compilating it, so I stay on the old version.
Sorry for my BAD BAD BAD english