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Would a PAL game be easier to run than an NTSC one?
#1
Let's say I have an NTSC game that dips below 55ish, causing slowdown since it should run at 60fps. Would the PAL version, which runs at 50 be easier to run? I'm curious as to how this works.
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#2
There were already threads like that.
http://forums.pcsx2.net/thread-4352.html
http://forums.pcsx2.net/thread-3251.html
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#3
No. Not even close. Typically PAL games emulate slower than NTSC versions. Additionally they're much buggier in PCSX2. Many PAL versions of games don't boot at all. Others have extra graphical problems and slowdown.
Jake Stine (Air) - Programmer - PCSX2 Dev Team
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#4
(11-01-2009, 05:20 PM)Air Wrote: No. Not even close. Typically PAL games emulate slower than NTSC versions. Additionally they're much buggier in PCSX2. Many PAL versions of games don't boot at all. Others have extra graphical problems and slowdown.

Thanks for the straight forward answer. Time to watch this thread sink off the page.
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