12-23-2012, 01:45 PM
@CaptnJack: been playing around with AC3, it looks like it is a "compatibility mode" type issue. Game checks XInput, if a controller is enabled it checks DInput to find if it is an official 360, if it isn't (or not found) XInput is not used.
I tried x360ce with the filter driver and couldn't get it to work in any of the compatibility modes.
I did find a work around though (needs a wired X360 controller)
1. Start up the Bluetooth server
2. Start your DS3
3. Drop XInput1_3.dll into the AC3 directory
4. Plugin the X360 controller
5. Start the game
6. Change "Options->Controls->Controller Type" to "XBOX 360 CONTROLLER"
7. Your DS3 will now be active as the controller. (Disconnect the X360 Controller if you want)
8. Load or Start a game.
[Same should work with any game that does any of that DInput checking]
I tried x360ce with the filter driver and couldn't get it to work in any of the compatibility modes.
I did find a work around though (needs a wired X360 controller)
1. Start up the Bluetooth server
2. Start your DS3
3. Drop XInput1_3.dll into the AC3 directory
4. Plugin the X360 controller
5. Start the game
6. Change "Options->Controls->Controller Type" to "XBOX 360 CONTROLLER"
7. Your DS3 will now be active as the controller. (Disconnect the X360 Controller if you want)
8. Load or Start a game.
[Same should work with any game that does any of that DInput checking]