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Xenosaga 1 text
#1
Hi. I've been trying to get Xenosaga to run right. So far I have managed to get it to run at near enough full speed using gsdx but this has an issue in that it won't show some text such as in save/load menus. If I use Zerogs it will render the text but runs extremely slow or glitchy with the relaxed depth/specular hacks on.

Is there a tweak in gsdx that will show the missing text?
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#2
Which version of PCSX2 are you running?
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#3
version 0.9.8
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#4
What are your system specs? GPU in particular.

Try this:

Get latest SVN build from website. (SVN builds are the in-development version of the emulator, and while sometimes unstable, generally run better than stable beta.)

Use Gsdx plugin.
Turn on 8 bit textures.
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#5
And make sure to use DX10 rendering (Vista or better required).
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#6
System specs:

cpu- athlon64 x2 4800+ 3.2GHz
memory - 2GB ddrII
gpu - 7800gt

Not optimal I know, but it works well enough.

Lastest svn has the same issue. I am using Gsdx and turning on 8-bit textures does nothing as far as I can tell.

I'm on XP so no dx10 for me...
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#7
Have you installed the latest Nvidia drivers?

Have you tried OpenGL rendering in the latest SVN?
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#8
(05-17-2012, 04:16 PM)Sumulacrum Wrote: gpu - 7800gt
... ..... ...
I'm on XP so no dx10 for me...

Actually--
GeForce 7000 series are not DirectX 10 capable, anyway.

And I think rama really meant what he said...
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#9
(05-18-2012, 04:07 AM)Rezard Wrote: Actually--
GeForce 7000 series are not DirectX 10 capable, anyway.

And I think rama really meant what he said...


Hmmm... well that's annoying. Oh well. thanks anyway.

As an aside, is there a reason why it doesn't work in dx9? Or is it just that the dx9 renderer is slowly becoming a "legacy feature" and so doesn't get the dev time it otherwise would?
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#10
It works fine here, DX9 and DX10 modes both.
Can you check if software rendering fixes it for you? (F9 while in game)
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