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Yakuza FMVs has no sound
#1
I'm using PCSX2 1.4.0. I'm playing Yakuza US plays fine but FMVs has no sound. 

Audio plugin: SPUX-2 with default settings, only Audio Expansion Mode: Surround 5.1
Enable cheats, widescreen patches, host filesystem is checked. GS Windows->Aspect Ratio: Widescreen
Preset: 2

Here's the log:

Code:
PCSX2 1.4.0-20160105132032- compiled on Jan  5 2016
Savestate version: 0x9a0b0000

Host Machine Init:
    Operating System =  Microsoft Windows 10 Pro (build 14393), 64-bit
    Physical RAM     =  8150 MB
    CPU name         =  Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz
    Vendor/Model     =  GenuineIntel (stepping 07)
    CPU speed        =  3.402 ghz (8 logical threads)
    x86PType         =  Standard OEM
    x86Flags         =  bfebfbff 1f9ae3bf
    x86EFlags        =  28100000

x86 Features Detected:
    SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX

Reserving memory for recompilers...

Loading plugins...
    Binding   GS: D:\oyun\PCSX2 1.4.0\plugins\gsdx32-avx.dll
Windows 10.0.14393
    Binding  PAD: D:\oyun\PCSX2 1.4.0\plugins\lilypad.dll
    Binding SPU2: D:\oyun\PCSX2 1.4.0\plugins\spu2-x.dll
    Binding CDVD: D:\oyun\PCSX2 1.4.0\plugins\cdvdGigaherz.dll
    Binding  USB: D:\oyun\PCSX2 1.4.0\plugins\USBnull.dll
    Binding   FW: D:\oyun\PCSX2 1.4.0\plugins\FWnull.dll
    Binding DEV9: D:\oyun\PCSX2 1.4.0\plugins\DEV9null.dll
Plugins loaded successfully.

(GameDB) 9693 games on record (loaded in 162ms)
HLE Notice: ELF does not have a path.


Initializing plugins...
    Init GS
Windows 10.0.14393
    Init PAD
    Init SPU2
    Init CDVD
    Init USB
    Init FW
    Init DEV9
Plugins initialized successfully.

Opening plugins...
    Opening GS
    Opening PAD
    Opening SPU2
Current Renderer: Direct3D11 (Hardware mode)
    Opening CDVD
isoFile open ok: D:\oyun\PCSX2 1.4.0\Yakuza (USA).iso
    Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2144000 sectors)
    Opening USB
    Opening FW
    Opening DEV9
McdSlot 0 [File]: D:\oyun\PCSX2 1.4.0\memcards\Mcd001.ps2
McdSlot 1 [File]: D:\oyun\PCSX2 1.4.0\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
    Bios Found: USA     v02.00(14/06/2004)  Console
    BIOS rom1 module not found, skipping...
    BIOS rom2 module not found, skipping...
    BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
# Initialize memory (rev:3.70, ctm:392Mhz, cpuclk:294Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2004-0614, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20040614-100909,ROMconf,PS20200AC20040614.bin:11696>
# Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb  6 2003 08:38:48
 CPUID=2e20, BoardID=0, ROMGEN=2004-0614, 32M

(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_213.48;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
found 0 symbols
ELF (cdrom0:\SLUS_213.48;1) Game CRC = 0x388F687B, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_213.48;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
   Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_213.48;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_213.48;1
0 00100000 00056300 ......
Loaded, cdrom0:¥SLUS_213.48;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Not found Cheats file: D:\oyun\PCSX2 1.4.0\cheats\388F687B.pnach
Overall 0 Cheats loaded
Overall 0 Widescreen hacks loaded
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
   Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
end           = 006ECB80
SDR driver version 4.0.1 (C) SCEI
Exit rsd_main
CRI ADX Driver Ver.9.44sega(Sep 18 2005 19:59:06)
CRI ADX Driver : Main Thread Priority = 39
CRI ADX Driver : PSM Thread Priority  = 39
CRI ADX Driver : DTX Thread Priority  = 48
CRI ADX Driver : SPU CORE Number = 2
CRI ADX Driver : sceSdInit(SD_INIT_COLD) call.
SNDF Driver Ver 2.26(Aug  2 2005 18:41:26)
Unknown device 'hdd'
Known devices are  cdrom:(CD-ROM )  rom:(ROM/Flash)  tty:(CONSOLE)
Unknown device 'hdd'
SRD: 64bit Host filesystem.
Frame buffer size set to  512x512 (2048x2048)
D:\oyun\PCSX2 1.4.0\Shaders\AA Shader 4.o - Sharp.fx(206,28): warning X1519: 'SharpenStrength' : macro redefinition
D:\oyun\PCSX2 1.4.0\Shaders\AA Shader 4.o - Sharp.fx(207,27): warning X1519: 'SharpenClamp' : macro redefinition
D:\oyun\PCSX2 1.4.0\Shaders\AA Shader 4.o - Sharp.fx(208,25): warning X1519: 'SharpenBias' : macro redefinition

Closing plugins...
    Closing DEV9
    Closing FW
    Closing USB
    Closing CDVD
    Closing SPU2
    Closing PAD
    Closing GS
Plugins closed successfully.
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