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Yu-Gi-Oh! - The Duelist of the Roses [SLUS 20515] (U)
#1
status=5;
version=1.0.0;
console=PS2;
crc=07AD79C9;
img_t=1235945391j08;
img_f=1235945386j08;
wikiurl=Link;
Code:
empty
[Image: newsig.jpg]
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#2
PC Specs:

CPU: Intel Core i5 2500K @ 4.3Ghz
GPU: Nvidia Geforce 9800 GTX+

Build Description: PCSX2 1.0.0 Release Pack - Windows
If other please specify: N/A

BIOS Used: Europe v01.70(27/02/2003) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:

Recommended,MTVU

Gamefixes Used: Wild arms offset hack state 2

N/A

Amount of testing done (little/medium/much/completed-game): medium

Comments:
Works fine

Bugs:
Some effects don't appear correctly (mainly after battle when the cards get destroyed)
Letters garbled in resolutions other than native-Use Wild arms offset hack on state 2.
Various bugs in DX9 Hardware mode (whole screen changing color), so make sure you use DX10/11

Status
Playable
[Image: newsig.jpg]
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#3
1)Game title: Yu-Gi-Oh! - The Duelist of the Roses [SLUS 20515] (U)
2)ELF name:
3)Game CRC:
 
PC Specs:
CPU: Intel Core i7 @ 3.4GHz/i5 @ 2.8GHz (8MB)
GPU: Nvidia GTX750ti 2GB/GT630 2GB
RAM: 8-16GB/3-10GB
 
Build Description: PCSX2 1.4.0 [8-1-2016 Win (8.1/7, 64x)]
GSdx MSVC 19.00 SSE41 [05 01 2016]
LilyPad 5709 0.11.0 [31 12 2015]
SPU2-X 5709 2.0.0 [31 12 2015]
cdvdGigaherz 5709 0.9.0 [31 12 2015]
USBnull Driver 5709 0.7.0 [31 12 2015]
FWnull Driver 5709 0.7.0 [31 12 2015]
DEV9null Driver 5709 0.5.0 [31 12 2015]
 
Backup before save | Automatic Gamefixes | enable Widescreen Patches
 
VU0Rec and VU1Rec
 
EE/VU Clamp modes: Normal
EE/VU Rounding: Chop/zero
 
GS Windows | Ratio 16:9
 
Speedhacks Used:
EE Cyclerate 1 | VU Cycle Stealing 1
INTC, Wait Loop Detection, mVU Flag
Gamefixes Used:
N/A
 
GSDX:
Nvidia GTX750ti 2GB | Direct3D11 (Hardware)  | Interlacing=auto
2xNative | Texture Filtering= Bilinear (Forced) | Anisotropic x4| CRC Hack = Full
Enable HW Hacks | MSAA 16x | Skipdraw 3
SPU2-X:
Vol 100% | Latency 151ms (avg) | Async Mix
Enable Debug Option | Show In console
DMA Operations | AutoDMA Operations | Buffer Over/Underruns | ADPCM Cache statistics | Log DMA Writes | Dump Core and voice State | Dump Memory Contents
 
Amount of testing done (little/medium/much/completed-game): Completed-game
 
Comments:
N/A
 
Justification info. for clarification.
Game runs great.
> Shut-down unnecessary start-up appz/task manager [Help CPU speed performance from interruption].
> PCSX2Bonus V2.0.0.2 is recommend for saving the config per game.
> Reset the whole game, if you don't get any OST at initial menu.
In case, If the above config is slow for ur PC, just manipulate to;-
* EE Cyclerate 2 | VU Cycle Stealing 2.
* Native
 
 
Bugs:
#Glitches after cards slashing are over.  Fixed by; Skipdraw 3
 
Status
Playable 100%


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#4
Thanks for the report! Just out of curiosity though, which Core i7 model do you have? And which OS did you test with? Windows 7 or Windows 8.1? Or was it both?
[Image: pNm13X9.gif]
Windows 10 Pro x64 | Intel Core i7-4790K @ 4.00 GHz | PowerColor R9 290X 4GB | G.SKILL 16GB (4x4GB) DDR3 1600 RAM | Samsung 850 EVO 250 GB SSD | Seagate ST3000DM001 3TB HDD

CPU Intensive Games
GPU Intensive Games
Games that don't need a strong CPU
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