(This is a straight copy-paste from ngemu)
Latest Stable Version: (none yet!)
Latest Beta Version: (none yet!)
Latest Experimental Version: 0.7 wip4 [WIP!]
In v0.7wip4, disc change detection works, but I don't know if the games will work after swapping.
Starting with an empty drive, and then closing the tray in the bios does NOT work for me.
On the other side, this version should be a LOT faster than other cdvd plugins using real discs, specially when playing FMVs.
Rant:
Heya people,
A few days ago I started to code a CDVD plugin using IOCtl raw reading as the access method.
The main reasons I started this plugin were:
1. To have the ability to start the emulator without a disk in the drive, and to be able to swap discs anytime.
2. To be able to keep some kind of "cache" or maybe a file with "hints" about what is the game gonna read next.
At the moment, the plugin will start without a disc, and will detect when the disc is removed or inserted, but sometimes it fails to detect the disc correctly and it will report the disc as being illegal (making the bios show that annoying red screen).
In any case, it's a really young plugin, just a few days old, so enjoy it as much as you can, and tell me of any problems you find on it!
Note: If anyone is interested, the code can be downloaded from the SPU2ghz SVN server in SourceForge.net .
Downloads are available at the sourceforge.net project page.
Latest Stable Version: (none yet!)
Latest Beta Version: (none yet!)
Latest Experimental Version: 0.7 wip4 [WIP!]
In v0.7wip4, disc change detection works, but I don't know if the games will work after swapping.
Starting with an empty drive, and then closing the tray in the bios does NOT work for me.
On the other side, this version should be a LOT faster than other cdvd plugins using real discs, specially when playing FMVs.
Rant:
Heya people,
A few days ago I started to code a CDVD plugin using IOCtl raw reading as the access method.
The main reasons I started this plugin were:
1. To have the ability to start the emulator without a disk in the drive, and to be able to swap discs anytime.
2. To be able to keep some kind of "cache" or maybe a file with "hints" about what is the game gonna read next.
At the moment, the plugin will start without a disc, and will detect when the disc is removed or inserted, but sometimes it fails to detect the disc correctly and it will report the disc as being illegal (making the bios show that annoying red screen).
In any case, it's a really young plugin, just a few days old, so enjoy it as much as you can, and tell me of any problems you find on it!
Note: If anyone is interested, the code can be downloaded from the SPU2ghz SVN server in SourceForge.net .
Downloads are available at the sourceforge.net project page.