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ffx crash or freeze whatever in djose temple
#1
when i get outside the djose temple, tidus asks: Is that the Djose temple? then yuna just makes the prayer again and again the script doesnt continue. it doesnt seem to hang or freeze. I use pcsx 2 emulator 0.9.6 and Pcsx 2-r3878 and some other. What can be the problem? or What should i do?? Sad i tried 2 different discs and made an iso file too..
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#2
first thing is trying a newer emulator's version.
Imagination is where we are truly real
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#3
hmm i triedthe newest one said in pcsx2.net pcsx2-r4600 and its still the same
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#4
Corrupted ISO? Why not ripping it again?
Yes, lemons can be batteries. Ninja
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#5
nope i dont think its a corrupted iso. i compressed it
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#6
Why did you compress it? Try ripping it again from your disc using imgburn. Also post your PCSX2 settings and plugins used and more importantly what is printed on the console when the crash occurs.
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#7
http://pcsx2.wikia.com/wiki/Final_Fantasy_X

checked there yet? some known issues are there.
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#8
nope the issues isnt there. but its still in djose. ill try it in a bit
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#9
okay i tried that imgburn. same thing happened.

now here are my plugin settings

ocsx2 0.9.8 i got from website r4600:

Gsdx 4600 (MSVC 15.00, SSSE3) 0.1.16 [gsdx ssse3-r4600
Direct3D9(hardware)
interlacing: none
Original Ps2 resolution: Native checked
texture filtering shaded gray
Logarithmic Z checked gray
Alpha correction(FBA) black check

CDVD: Linuz ISO CDVD 0.9.0 [cdvdiso-r4600] (if im using iso)
cdvdGgaherz (r4510) 0.8.0 [cdvd gigaherz]



my pc is windows xp core 2 duo
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#10
if im using 0.9.6:

Gsdx 890 (MSVC 15.00, SSE3) 0.1.14


Resolution: Windowed
Renderer: Direct3D9(Hardware)
Pixel Shader 2.0
Interlacing: None
Aspect Ratio: 4:3
D3D internal res: native

only NLOOP Hack is checked and black


cdvd: also linuziso and cdvdgigaherz

Speed hacks: x2 cycle rate

CPU:

EERec checked
Vu0rec: checked
VU1rec: checked
MTGS checked
Frame Limiting - limit
Detailed settings - all 0
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