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Some years ago, a very similar error appeared on my screen during demanding 3D games. A few month later my GPU died.
Those errors never came back with my new GPU.
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SPS can be caused by fault graphics cards, however its an extremely common thing in playstation 2 emulation, especially when you have clamping disabled.
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okay, sorry i fell asleep but thank you guys for responding anyway. in order. i do have a translation patch applied. i did not try it without the translation patch. those HW hacks are turns on because i was having problems with graphical errors before and these hacks fixed those errors so i do indeed need them on. refraction was correct it was a clamping issue after playing around some i discovered that it was the VU clamping that was causing the error, i turned that back on left the ee/iop clamping off, everything seems fine so far. hopefully silversonic and refraction arent right i cant afford a new gpu lol. anyway long story short it seems to be working properly. i made it all the way through barheim passage with no reoccurences.
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well thank you again refraction. i can finally play again without being constantly annoyed by graphical errors. odd that it only happens in this area tho
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It depends how it's rendered, if any "tricks" are used to make it faster and so forth, it will probably crop up a few times during play, but it is best to keep the clamping to normal if possible.
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05-12-2015, 06:19 PM
(This post was last modified: 05-12-2015, 06:25 PM by ssakash.)
(05-12-2015, 06:09 PM)refraction Wrote: but it is best to keep the clamping to normal if possible.
Question:-
Why was it chosen as the default one ? there are many games where different clamping modes help. also, the PS2 Floats have a higher range of valid combination of values, is there a specific reason on using the normal mode as the default one ?
(05-12-2015, 06:20 PM)refraction Wrote: Normal is the default, if you read his post he said it's all default except the clamping which he set to none
I was actually asking it in a general point of view on it's decision on default status rather than referring to the thread's problem.
We're supposed to be working as a team, if we aren't helping and suggesting things to each other, we aren't working as a team.
- Refraction