god of war 1
#1
i have a problem in playing god1..
take a look at my scrrenshot,
my systesm spec,inter core2duo ,2gb ram,and nvidia 8400gs 512mb
is my graphics card can able to pay the game with out that green
[img=http://img106.imageshack.us/img106/2408/38346505.jpg]

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#2
try gsdx 0.1.4 (not 14)
#3
im unable to compile that gdx plugin with vc++ 2009 expressedition,i do u lack MFC support,download directx sdk,and i download windwos ddk,where i used mfc and atl include file and atl file from the sdk,that also fails
will u upload the latest build?
im uing pcxs2 which is just now compiled version
#4
U got me wrong, not the latest one
http://forums.pcsx2.net/thread-3404-post...l#pid29637
http://forums.pcsx2.net/thread-3031.html
#5
no luck with that 0.1.4 version
#6
Hello!Srry for a little offtopic but i didn't want to start a new one
I wish to play god of war 2 but i get the same green background as kiranmaya gets on god of war 1 ... instead god of war 1 works perfectly for me... cant anything be done so i can play GoW 2 ?
#7
Which version of PCSX2 you are using ??? Try the latest one Pcsx2 0.9.6 . I am using Gsdx 0.14 and have no problem as your ....!!!
#8
(03-15-2009, 03:08 PM)phikhanh Wrote: Which version of PCSX2 you are using ??? Try the latest one Pcsx2 0.9.6 . I am using Gsdx 0.14 and have no problem as your ....!!!

Direct3D version does matter.
#9
@greyest
Which version of PCSX2 you are using ??? Try the latest one Pcsx2 0.9.6 . I am using Gsdx 0.14 and have no problem as your ....!!!
where can i find this Gsdx 0.14 version,i aready tried 0.1.4

see this screenshot
http://img72.imageshack.us/img72/5194/see.jpg
#10
(03-15-2009, 03:44 PM)kiranmaya Wrote: see this screenshot
http://img72.imageshack.us/img72/5194/see.jpg

I meant that phikhanh could play on Vista (GSdx for Direct3D10), and you play on WinXP and use GSdx for Direct3D9. They differ for this game it terms of green fog bug, and not only. I actually haven't tried this game yet, it's what I read in other thread.
I don't know if Gsdx 0.1.4 should fix this green fog on Direct3d9 or not, but I read someone gave such advice in other thread. Gsdx 0.1.4 has some advantage over 0.1.14 anyway (at least on Direct3d9), in terms of speed.




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