i know that it only uses the cpu to render polygons on screen and works out flotation points with very accuate rendering but its so slow.
Is there anyway to make it faster besides a better computer or cpu cuz i can play games like ratchet gladiator at full speed with proper fps readings in software mode but games like jak that have flotation point errors and all sorts goin on and my idea about hybrid rendering failed because devs said its basically hardware mode but i want to know if anyone out there can help
or buy a CPU with higher frequency...
(06-13-2012, 10:30 AM)EmucraZ Wrote: Manufacturer: Samsung
Type: Notebook RC510
CPU: Intel i3 2.25 ghz (4 cores)
GPU: NVIDIA Geforce 315, Intel HD Graphics
Version: Windows 7 Home
(06-13-2012, 04:22 PM)Archerko Wrote: or buy a CPU with higher frequency...
not exactly he is using a laptop.
Main Hub:i5-4670(3.4Ghz Factory Clocked),ATi Radeon HD7770(GDDR5+128-bit+1GB),Win 10 SL(x64),ASUS H8M-E,8GB DDR3 RAM
06-13-2012, 05:13 PM
(This post was last modified: 06-13-2012, 05:14 PM by Alexander.)
Basically MONEY! YOU NEED IT!
Otherwise you're f*cked, have a nice day.
(Use proper speedhacks and what not. They still make a difference even in software mode I'm pretty sure).
you could set additional rendering threads to 2 in gsdx software options.
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
Make absolutely sure there is nothing else giving any load to your CPU (Other than Windows Explorer ofc).
CPU: i9 20Ghz 40-core
GPU: GTX 129000 in Octo-SLI
RAM: 64GB DDREKT69
Monitor: 800x600 15" CRT
06-22-2015, 10:03 PM
(This post was last modified: 06-22-2015, 10:04 PM by cryptosbro13.)
I'm having the same problem but I don't think it's my PC. Could someone help me ?
Please make your own thread, this one is 3 years old.