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libZZOglPG bundle is not being recognized
#1
I have a Mac mini running Mountain Lion 10.8.2 with an intel based graphic's card (Intel HD Graphics 3000 512mb).

When PCSX2 0.9.7.0 Alpha launches, it's telling me that the configured GS plugin file was not found.

I've installed a few distros of ZeroGS using their Mac installation. I can confirm that the files are installed in the plugin directory of PCSX2. None of them seem to be recognized by PCSX2.

Is the current ZergoGS plugin for nVidia only or will it run on my Intel graphics card?
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#2
Ok, so even though I don't have Nvidia, I installed the Nvidia CG Toolkit for Snow Leopard:
http://developer.download.nvidia.com/cg/...il2012.dmg

Now PCSX2 is recognizing ZeroGS. Now I just have to get around PCSX2 locking up as soon as I select the BIOS.

.... Ok, So I've just loaded PCSX2 0.9.6 - and I'm getting like 60 fps! Amazing.
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#3
(01-06-2013, 01:38 AM)Clatch Wrote: Ok, so even though I don't have Nvidia, I installed the Nvidia CG Toolkit for Snow Leopard:
http://developer.download.nvidia.com/cg/...il2012.dmg

Now PCSX2 is recognizing ZeroGS. Now I just have to get around PCSX2 locking up as soon as I select the BIOS.

.... Ok, So I've just loaded PCSX2 0.9.6 - and I'm getting like 60 fps! Amazing.

Hi - I am also trying this on a Mac Mini but mine has AMD Radeon GPU.

I had the same problem as above but was able to get the GS plugin recognised by using the DMG mentioned above. However my emulator crashes with a bus error during initialisation.

Is it possible to use pcsx2 on Radeon graphics card on Mac?

Thanks
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#4
i have the same problem, but even with the dmg linked by clatch installed it still doesnt seem to recognize the GS plugin. im running it on a macbook air
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#5
Rename ".bundle" to ".so". PROBLEM SOLVED.
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