monster rancer 4 cheat/patch
#1
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Hey um i cant find any cheats any where to unlock monsters and im rearly bad at making patchs so id like to request some help with this also thanks.
[Image: Untitled_zpsb6368067.png]
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#2
http://cheats.codetwink.com/ps2
Main PC1:i5-4670,HD7770(Active!)
Main PC2:i5-11600K,GTX1660Ti(Active!)
PCSX2 Discord server IGN:smartstrike
PCSX2 version uses:Custom compiled buildĀ 1.7.0 64-bit(to be update regularly)
smartstk's YouTube Channel
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#3
From yours truly, plus the full monster book cheat from miseru99 Laugh, and the widescreen hack

Code:
comment=\\-----------------------------------//
comment=\\-------- MONSTER RANCHER 4 --------//
comment=\\-----------------------------------//


//----------------------------------//
//----------INFINITE ITEMS----------//
//----------------------------------//

// Materials
patch=1,EE,4065B431,extended,00040001
patch=1,EE,63636363,extended,00000000
patch=1,EE,2065B441,byte,63


//patch=0,EE,2065B431,byte,63
//patch=0,EE,2065B432,byte,63
//patch=0,EE,2065B433,byte,63
//patch=0,EE,2065B434,byte,63
//patch=0,EE,2065B435,byte,63
//patch=0,EE,2065B436,byte,63
//patch=0,EE,2065B437,byte,63
//patch=0,EE,2065B438,byte,63
//patch=0,EE,2065B439,byte,63
//patch=0,EE,2065B43A,byte,63
//patch=0,EE,2065B43B,byte,63
//patch=0,EE,2065B43C,byte,63
//patch=0,EE,2065B43D,byte,63
//patch=0,EE,2065B43E,byte,63
//patch=0,EE,2065B43F,byte,63
//patch=0,EE,2065B440,byte,63

// Unique
patch=1,EE,4065B442,extended,00110001
patch=1,EE,01010101,extended,00000000
patch=0,EE,2065B487,byte,01
patch=0,EE,2065B497,byte,01
patch=0,EE,2065B498,byte,01
patch=0,EE,2065B499,byte,01
patch=0,EE,2065B49A,byte,01

//patch=0,EE,2065B442,byte,01
//patch=0,EE,2065B443,byte,01
//patch=0,EE,2065B444,byte,01
//patch=0,EE,2065B445,byte,01
//patch=0,EE,2065B446,byte,01
//patch=0,EE,2065B447,byte,01
//patch=0,EE,2065B448,byte,01
//patch=0,EE,2065B449,byte,01
//patch=0,EE,2065B44A,byte,01
//patch=0,EE,2065B44B,byte,01
//patch=0,EE,2065B44C,byte,01
//patch=0,EE,2065B44D,byte,01
//patch=0,EE,2065B44E,byte,01
//patch=0,EE,2065B44F,byte,01
//patch=0,EE,2065B450,byte,01
//patch=0,EE,2065B451,byte,01
//patch=0,EE,2065B452,byte,01
//patch=0,EE,2065B453,byte,01
//patch=0,EE,2065B454,byte,01
//patch=0,EE,2065B455,byte,01
//patch=0,EE,2065B456,byte,01
//patch=0,EE,2065B457,byte,01
//patch=0,EE,2065B458,byte,01
//patch=0,EE,2065B459,byte,01
//patch=0,EE,2065B45A,byte,01
//patch=0,EE,2065B45B,byte,01
//patch=0,EE,2065B45C,byte,01
//patch=0,EE,2065B45D,byte,01
//patch=0,EE,2065B45E,byte,01
//patch=0,EE,2065B45F,byte,01
//patch=0,EE,2065B460,byte,01
//patch=0,EE,2065B461,byte,01
//patch=0,EE,2065B462,byte,01
//patch=0,EE,2065B463,byte,01
//patch=0,EE,2065B464,byte,01
//patch=0,EE,2065B465,byte,01
//patch=0,EE,2065B466,byte,01
//patch=0,EE,2065B467,byte,01
//patch=0,EE,2065B468,byte,01
//patch=0,EE,2065B469,byte,01
//patch=0,EE,2065B46A,byte,01
//patch=0,EE,2065B46B,byte,01
//patch=0,EE,2065B46C,byte,01
//patch=0,EE,2065B46D,byte,01
//patch=0,EE,2065B46E,byte,01
//patch=0,EE,2065B46F,byte,01
//patch=0,EE,2065B470,byte,01
//patch=0,EE,2065B471,byte,01
//patch=0,EE,2065B472,byte,01
//patch=0,EE,2065B473,byte,01
//patch=0,EE,2065B474,byte,01
//patch=0,EE,2065B475,byte,01
//patch=0,EE,2065B476,byte,01
//patch=0,EE,2065B477,byte,01
//patch=0,EE,2065B478,byte,01
//patch=0,EE,2065B479,byte,01
//patch=0,EE,2065B47A,byte,01
//patch=0,EE,2065B47B,byte,01
//patch=0,EE,2065B47C,byte,01
//patch=0,EE,2065B47D,byte,01
//patch=0,EE,2065B47E,byte,01
//patch=0,EE,2065B47F,byte,01
//patch=0,EE,2065B480,byte,01
//patch=0,EE,2065B481,byte,01
//patch=0,EE,2065B482,byte,01
//patch=0,EE,2065B483,byte,01
//patch=0,EE,2065B484,byte,01
//patch=0,EE,2065B485,byte,01
//patch=0,EE,2065B486,byte,01

// Monster Book Complete
patch=1,EE,40659AE8,extended,014F0003
patch=1,EE,00000001,extended,00000000

// Widescreen Hack
patch=0,EE,204EDB2C,word,3F19999A

// Infinite Money
patch=1,EE,20659584,word,0098967F

// Infinite Energy
patch=1,EE,20600548,short,270F

// NOTE: The following patches are incomplete and may not reflect their description
//       The reason is that your own and opponent monsters use different GUTS and HP
//       addresses for Arena and Dungeons, and depending on the battle type, each monster
//       may end up using a different address. This is extremely frustrating to track.
//       The addresses supplied were the ones i could weed out of that mess, and seem consistent.

// Infinite Guts
patch=1,EE,205EE95C,byte,63 // 1st Monster
patch=1,EE,205EFF5C,byte,63 // 2nd Monster
patch=1,EE,205EF45C,byte,63 // 3rd Monster

// Zero Guts Opponent
patch=0,EE,2A950FE4,byte,00 // Arena
patch=0,EE,205F0A5C,byte,00 // Dungeon

// Infinite Dungeon HP (outside combat)
patch=1,EE,2061D824,short,03E7 // 1st Monster
patch=1,EE,2061E664,short,03E7 // 2nd Monster
patch=1,EE,2061F4A4,short,03E7 // 3rd Monster

// Infinite P1 Health
//patch=0,EE,205EE94C,short,03E7
//patch=0,EE,205F65C0,short,03E7

// Infinite P2 Health
//patch=0,EE,105EF44C,short,03E7
//patch=0,EE,205F6674,short,03E7

//----------------------------------//
//-------RANDOM MONSTER STUFF-------//
//----------------------------------//

// NOTE: Games Lost are calculated by the difference between
//       Games Won and Games Played, so don't get confused!
// NOTE: Patches are sorted on monster order.

// Total Games Played
patch=0,EE,2065B7AA,short,????
patch=0,EE,2065C17E,short,????
patch=0,EE,2065CB52,short,????
patch=0,EE,2065D526,short,????
patch=0,EE,2065DEFA,short,????

// Total Games Won
patch=0,EE,2065B7AC,short,????
patch=0,EE,2065C180,short,????
patch=0,EE,2065CB54,short,????
patch=0,EE,2065D528,short,????
patch=0,EE,2065DEFC,short,????

// Total Earnings
patch=0,EE,2065B7B0,word,????????
patch=0,EE,2065C184,word,????????
patch=0,EE,2065CB58,word,????????
patch=0,EE,2065D52C,word,????????
patch=0,EE,2065DF00,word,????????

// Monsters Easy Rank (0-5 / E-S)
// NOTE: This patch does not affect the
//       "monsters raised to # rank" counter
patch=0,EE,2065B76C,byte,0?
patch=0,EE,2065C140,byte,0?
patch=0,EE,2065CB14,byte,0?
patch=0,EE,2065D4E8,byte,0?
patch=0,EE,2065DEBC,byte,0?

// Monsters All Moves (bitwise)
// NOTE: Monsters that do not utilise their full moves board will
//       end up having dummies which are useless at the end of it.
patch=1,EE,2065B75C,short,0FFF
patch=1,EE,2065C130,short,0FFF
patch=1,EE,2065CB04,short,0FFF
patch=1,EE,2065D4D8,short,0FFF
patch=1,EE,2065DEAC,short,0FFF

// Monsters Max Fame
patch=1,EE,2065B7A1,byte,64
patch=1,EE,2065C175,byte,64
patch=1,EE,2065CB49,byte,64
patch=1,EE,2065D51D,byte,64
patch=1,EE,2065DEF1,byte,64

// Monsters Fully Bonded With Trainer
patch=1,EE,2065B788,short,64C8
patch=1,EE,2065C15C,short,64C8
patch=1,EE,2065CB30,short,64C8
patch=1,EE,2065D504,short,64C8
patch=1,EE,2065DED8,short,64C8

// Monsters Never Hungry
patch=1,EE,2065B786,short,03E7
patch=1,EE,2065C15A,short,03E7
patch=1,EE,2065CB2E,short,03E7
patch=1,EE,2065D502,short,03E7
patch=1,EE,2065DED6,short,03E7

// Monsters Never Tired
patch=1,EE,2065B782,short,0000
patch=1,EE,2065C156,short,0000
patch=1,EE,2065CB2A,short,0000
patch=1,EE,2065D4FE,short,0000
patch=1,EE,2065DED2,short,0000

//----------------------------------//
//-----------MONSTER STATS----------//
//----------------------------------//

// Monster 1 - Max Stats
patch=1,EE,2065B740,short,03E7
patch=1,EE,2065B742,short,03E7
patch=1,EE,2065B744,short,03E7
patch=1,EE,2065B746,short,03E7
patch=1,EE,2065B748,short,03E7
patch=1,EE,2065B74A,short,03E7

// Monster 2 - Max Stats
patch=1,EE,2065C114,short,03E7
patch=1,EE,2065C116,short,03E7
patch=1,EE,2065C118,short,03E7
patch=1,EE,2065C11A,short,03E7
patch=1,EE,2065C11C,short,03E7
patch=1,EE,2065C11E,short,03E7

// Monster 3 - Max Stats
patch=1,EE,2065CAE8,short,03E7
patch=1,EE,2065CAEA,short,03E7
patch=1,EE,2065CAEC,short,03E7
patch=1,EE,2065CAEE,short,03E7
patch=1,EE,2065CAF0,short,03E7
patch=1,EE,2065CAF2,short,03E7

// Monster 4 - Max Stats
patch=1,EE,2065D4BC,short,03F7
patch=1,EE,2065D4BE,short,03E7
patch=1,EE,2065D4C0,short,03E7
patch=1,EE,2065D4C2,short,03E7
patch=1,EE,2065D4C4,short,03E7
patch=1,EE,2065D4C6,short,03E7

// Monster 5 - Max Stats
patch=1,EE,2065DE90,short,03E7
patch=1,EE,2065DE92,short,03E7
patch=1,EE,2065DE94,short,03E7
patch=1,EE,2065DE96,short,03E7
patch=1,EE,2065DE98,short,03E7
patch=1,EE,2065DE9A,short,03E7
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#4
tys a ton Tongue
[Image: Untitled_zpsb6368067.png]
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#5
so kinda wondering i dont rlly want all monsters just the pixie is there a way to isolate that ~_~
[Image: Untitled_zpsb6368067.png]
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#6
(09-23-2013, 04:52 AM)winxbloomeath Wrote: so kinda wondering i dont rlly want all monsters just the pixie is there a way to isolate that ~_~

The monster book cheat is basically a loop of patches, so feel free to get the start address and check each individual byte up to see which monster corresponds to which number Tongue
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