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purple square in front of light sources in silent hill shattered memories
#1
I am using r5065 with gsdx11 software and the rest on default. Tried different clamping modes and doesn't help. Please look into this, I have also attached a .gs file.
   


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.7z   gsdx_20120127235826.7z (Size: 1,68 MB / Downloads: 49)
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#2
that looks amusingly like the burnout purple window glitch....
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#3
Oops, this bug has been there in the google repository since the first revision. The not block aligned filled rectangles were not color-masked correctly. There are more unaligned rectangle edges now because the multi-threaded renderer splits up the screen to smaller pieces. Nice find.
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