regarding FF12 and a small issue
#21
PAL, im using linuzapps iso dvd 0.7.0
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#22
try using 0.8.0 and se if the problem still exists
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#23
i didnt know there was an 0.8.0 :o lol
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#24
yea, nether did I till found out I was using it somehow
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#25
hmm it seems i cant find it, how would i go about getting it?
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#26
get it from the lastest beta plugins
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#27
I have the same issue with the US version of FFXII. The game will stutter in most combat sequences; it seems to happen the most when sounds are called (like sword swings). Otherwise emulation runs perfect; I always run 60 fps limit with no speedhacks outside of default settings, and FMV's run great. I run the game from iso.

Comp specs:
Intel Core Duo E8500 3.16 Ghz
4GB Ram
Vista 64-Bit
Geforce 8800 GTS
Realtek onboard 5.1 sound
(should mention that I have latest drivers,directx, etc.)

I have tried the following with PCSX2 0.9.6 release and the public beta 791, with no change in the issue.

Plugins:
GSDX sse 4.1(Tried the release 890 and beta 694, Hardware/Software rendering, have also fooled around with native res in window mode). I have tried N-loop on all 3 but usually run in greyed or off mode for this game).
{SPU2-X(Also tried beta/release, default settings)}
{P.E.Op.S plugin tried as well, same issue.}
Linuz Iso 0.8.0
Lilypad controller

(see screenshots for speedhack settings; I usually dont enable them beyond default unless/until I have an issue)


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#28
try ZeroSPU2 for the ntsc one it'sa square game that SPU2-x has trouble with
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#29
the latest beta plugins doesnt contain the file, do i need to download the full installer package with the normal release version of 0.9.6? even the latest beta plugins package doesnt contain it
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#30
yea, try the installer then.
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