User(s) browsing this thread: 1 Guest(s)

Post Reply 
 
Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
where are Linux plugins?
Author Message
tictacbum Offline
Newbie

Posts: 7
Joined: Jun 2011
Location:
Reputation: 0
Post: #11
RE: where are Linux plugins?
thx, I moved libs to /usr/lib32 Smile
I think ldd finds all required:
Code:
ldd pcsx2
        linux-gate.so.1 =>  (0xf7710000)
        libwx_baseu-2.8.so.0 => /usr/lib32/libwx_baseu-2.8.so.0 (0xf7597000)
        libwx_gtk2u_core-2.8.so.0 => /usr/lib32/libwx_gtk2u_core-2.8.so.0 (0xf722d000)
        libwx_gtk2u_adv-2.8.so.0 => /usr/lib32/libwx_gtk2u_adv-2.8.so.0 (0xf716d000)
        libglib-2.0.so.0 => /lib32/libglib-2.0.so.0 (0xf70a4000)
        libgobject-2.0.so.0 => /usr/lib32/libgobject-2.0.so.0 (0xf7066000)
        libgdk-x11-2.0.so.0 => /usr/lib32/libgdk-x11-2.0.so.0 (0xf6fd0000)
        libgtk-x11-2.0.so.0 => /usr/lib32/libgtk-x11-2.0.so.0 (0xf6bfa000)
        libcairo.so.2 => /usr/lib32/libcairo.so.2 (0xf6b84000)
        libpango-1.0.so.0 => /usr/lib32/libpango-1.0.so.0 (0xf6b40000)
        libatk-1.0.so.0 => /usr/lib32/libatk-1.0.so.0 (0xf6b24000)
        libz.so.1 => /usr/lib32/libz.so.1 (0xf6b10000)
        libstdc++.so.6 => /usr/lib32/libstdc++.so.6 (0xf6a1b000)
        libm.so.6 => /lib32/libm.so.6 (0xf69f4000)
        libgcc_s.so.1 => /usr/lib32/libgcc_s.so.1 (0xf69d6000)
        libpthread.so.0 => /lib32/libpthread.so.0 (0xf69bd000)
        libc.so.6 => /lib32/libc.so.6 (0xf6876000)
        libdl.so.2 => /lib32/libdl.so.2 (0xf6872000)
        libpangoft2-1.0.so.0 => /usr/lib32/libpangoft2-1.0.so.0 (0xf684c000)
        libgdk_pixbuf-2.0.so.0 => /usr/lib32/libgdk_pixbuf-2.0.so.0 (0xf6832000)
        libgio-2.0.so.0 => /usr/lib32/libgio-2.0.so.0 (0xf6796000)
        libfreetype.so.6 => /usr/lib32/libfreetype.so.6 (0xf671f000)
        libfontconfig.so.1 => /usr/lib32/libfontconfig.so.1 (0xf66f0000)
        libgmodule-2.0.so.0 => /usr/lib32/libgmodule-2.0.so.0 (0xf66ec000)
        libgthread-2.0.so.0 => /usr/lib32/libgthread-2.0.so.0 (0xf66e6000)
        librt.so.1 => /lib32/librt.so.1 (0xf66dd000)
        libXinerama.so.1 => /usr/lib32/libXinerama.so.1 (0xf66da000)
        libSM.so.6 => /usr/lib32/libSM.so.6 (0xf66d2000)
        libpng12.so.0 => /lib32/libpng12.so.0 (0xf66ae000)
        libjpeg.so.62 => /usr/lib32/libjpeg.so.62 (0xf668d000)
        libtiff.so.4 => /usr/lib32/libtiff.so.4 (0xf6632000)
        libpcre.so.3 => /lib32/libpcre.so.3 (0xf65ff000)
        libpangocairo-1.0.so.0 => /usr/lib32/libpangocairo-1.0.so.0 (0xf65f4000)
        libXext.so.6 => /usr/lib32/libXext.so.6 (0xf65e5000)
        libXrender.so.1 => /usr/lib32/libXrender.so.1 (0xf65dc000)
        libXi.so.6 => /usr/lib32/libXi.so.6 (0xf65ce000)
        libXrandr.so.2 => /usr/lib32/libXrandr.so.2 (0xf65c7000)
        libXcursor.so.1 => /usr/lib32/libXcursor.so.1 (0xf65be000)
        libXcomposite.so.1 => /usr/lib32/libXcomposite.so.1 (0xf65bb000)
        libXdamage.so.1 => /usr/lib32/libXdamage.so.1 (0xf65b8000)
        libXfixes.so.3 => /usr/lib32/libXfixes.so.3 (0xf65b2000)
        libX11.so.6 => /usr/lib32/libX11.so.6 (0xf6495000)
        libpixman-1.so.0 => /usr/lib32/libpixman-1.so.0 (0xf643c000)
        libxcb-render-util.so.0 => /usr/lib32/libxcb-render-util.so.0 (0xf6438000)
        libxcb-render.so.0 => /usr/lib32/libxcb-render.so.0 (0xf6431000)
        libxcb.so.1 => /usr/lib32/libxcb.so.1 (0xf6417000)
        /lib/ld-linux.so.2 (0xf7711000)
        libresolv.so.2 => /lib32/libresolv.so.2 (0xf6403000)
        libselinux.so.1 => /lib32/libselinux.so.1 (0xf63e8000)
        libexpat.so.1 => /usr/lib32/libexpat.so.1 (0xf63c2000)
        libICE.so.6 => /usr/lib32/libICE.so.6 (0xf63aa000)
        libuuid.so.1 => /lib32/libuuid.so.1 (0xf63a6000)
        libXau.so.6 => /usr/lib32/libXau.so.6 (0xf63a3000)
        libXdmcp.so.6 => /usr/lib32/libXdmcp.so.6 (0xf639e000)
I have libsoundtouch and nvidia-cg-toolkit installed from apt

but game runs very slow (30fps), I guess I have to configure pcsx
(This post was last modified: 07-08-2011 09:34 PM by tictacbum.)
07-08-2011 09:09 PM
Find all posts by this user Quote this message in a reply

Sponsored links

gregory Offline
Linux PCSX2 coder
******

Posts: 2.315
Joined: May 2010
Location: Grenoble, France
Reputation: 46
Post: #12
RE: where are Linux plugins?
Slow == work for me Wink

Maybe the gpu acceleration is not enable in 32bits. Check you drivers. By the way, PCSX2
need lots of horse power.
07-08-2011 09:24 PM
Find all posts by this user Quote this message in a reply
tictacbum Offline
Newbie

Posts: 7
Joined: Jun 2011
Location:
Reputation: 0
Post: #13
RE: where are Linux plugins?
how can I check if gpu accel is enabled on 32bit? I have nvidia drivers installed, with the 32bits compatibility libs
on same pc, under windows, can play smoothly
07-08-2011 09:37 PM
Find all posts by this user Quote this message in a reply
gregory Offline
Linux PCSX2 coder
******

Posts: 2.315
Joined: May 2010
Location: Grenoble, France
Reputation: 46
Post: #14
RE: where are Linux plugins?
Well GS linux plugins is potentially slower. The easiest solution get 32bits binary inside mesa-utils (/usr/bin/glxgears, /usr/bin/glxinfo).
Run them, and compare with your 64bits installation.
07-08-2011 09:45 PM
Find all posts by this user Quote this message in a reply
forsakenedzero Offline
Newbie

Posts: 7
Joined: Jan 2011
Location:
Reputation: 0
Post: #15
RE: where are Linux plugins?
thnx guys for the quick reply, @ Gregory i compared the libraries u posted they are almost the same with small differences like libpng14 , and urs libpng12 but i dont think anything is missing ill keep looking though thnx alot ldd was a new thing to learn for me Laugh. @ Tictacbum u should try the speed hacks i ve tried em on ubuntu before they really make a lot of difference.
07-09-2011 12:58 AM
Find all posts by this user Quote this message in a reply
josephg Offline
Translator for pt_BR
****

Posts: 159
Joined: Dec 2010
Location: Brazil
Reputation: 3
Post: #16
RE: where are Linux plugins?
@forsakenedzero
It happens that libZZoGl (the GS plugin) requires Glew 1.5, but Archlinux updated it to 1.6.0, breaking dependecy of this package. Solved by creating a {lib32-,}glew1.5 package containing only 1.5 lib. This workaround does not conflict with glew from [extra] or lib32-glew from [multilib] repos.
Thanks for noticing the error! Fixed.

Archlinux user and need help with PCSX2? Consider asking it in the Archlinux specific forum at http://forums.pcsx2.net/Thread-PCSX2-for-Archlinux Tongue
07-09-2011 06:12 AM
Find all posts by this user Quote this message in a reply
forsakenedzero Offline
Newbie

Posts: 7
Joined: Jan 2011
Location:
Reputation: 0
Post: #17
RE: where are Linux plugins?
thnx tht actually fix it Smile// am just curious can i ask how u figured it out if its ok with u
07-09-2011 07:49 PM
Find all posts by this user Quote this message in a reply
josephg Offline
Translator for pt_BR
****

Posts: 159
Joined: Dec 2010
Location: Brazil
Reputation: 3
Post: #18
RE: where are Linux plugins?
(07-09-2011 07:49 PM)forsakenedzero Wrote:  thnx tht actually fix it Smile// am just curious can i ask how u figured it out if its ok with u
I saw a message that PCSX2 couldn't find libGLEW 1.5 (in Program Log or in linux terminal, don't remember for sure). Since I created the lib32-glew package, which was further adopted to [multilib], I accompained its updates and remembered that it is now in version 1.6.0.
Then I created a "lib32-glew1.5" to not conflict with lib32-glew (1.6.0) and tested in my own workstation. It worked, so I made it available. That's it Smile

Archlinux user and need help with PCSX2? Consider asking it in the Archlinux specific forum at http://forums.pcsx2.net/Thread-PCSX2-for-Archlinux Tongue
07-09-2011 08:49 PM
Find all posts by this user Quote this message in a reply
Post Reply 





Current time: 12-20-2014, 08:32 AM