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Full Version: GSdx = slow, ZeroGS = lightning speed?
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Hey guys,

i installed pcsx2 in a computer which chip is AMD dual-core,

i got nice speed with ZeroGS plugins (60 FPS), but i couldn't get the same speed with GSdx (only 10-16 FPS),

how can this be?,

second thing,

what's the
"Plugin load failure: C:\...\plugins\GSdx.dll
SysLibError Message: <NULL>
Plugin load failure: C:\...\plugins\ZeroGS KOSMOS 0.97.1 sse2.dll
SysLibError Message: <NULL>
Plugin load failure: C:\Users\...\plugins\ZeroGS.dll
SysLibError Message: <NULL>"

i do put the three plugins on the same place with the GSdx plugins, why it couldn't be detected?Huh
Quote:i got nice speed with ZeroGS plugins (60 FPS), but i couldn't get the same speed with GSdx (only 10-16 FPS),
If you use Software renderer of GSDX, than this is normal. Also maybe it's game issue, but I don't think so.
i used both plugins with FFXII game, FYI.
Than it's software renderer.
and what the hell is software renderer?,

can u tell me? cos i'm new to this emulator.
When you use GSdx plugin, under Config > Graphics:

[Image: D3DRenderer.jpg]

Choose the Direct3D (Hardware) options.
ohh, i do changed the config to software (my bad),

thx a bunch guys.
and what about the second thing?,

"Plugin load failure: C:\...\plugins\GSdx.dll
SysLibError Message: <NULL>
Plugin load failure: C:\...\plugins\ZeroGS KOSMOS 0.97.1 sse2.dll
SysLibError Message: <NULL>
Plugin load failure: C:\Users\...\plugins\ZeroGS.dll
SysLibError Message: <NULL>"
You are missing the DirectX Redist and/or the VS2k8 runtimes and/or the VS2010 runtimes.
http://www.microsoft.com/Downloads/detai...2D8712D553&displaylang=en
http://www.microsoft.com/downloads/detai...02B2AF5FC2&displaylang=en
http://pcsx2.dyndns.org/vc10/vcredist_x86.exe