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Full Version: SD4 Dawn of Mana - double images
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I am some levels into this great game Smile , it ran perfectly with stunning hardware rendered graphics so far. But now the main character and enemies suddenly have like a transparant shadow, like double images.

In the beginning in the game they weren't there.

I thought it was some option somewhere to fix this sort of problem and I may even read about it. Have been reading a lot here on the forums the last days. Help please.Smile

My setup:

- pcsx2-r1888
- hardware rendered graphics gsdx 1873 0.1.15 (ssse3)
- windowed mode 1152x864
- computer in sig, is fast enough, never drops below 60fps
- no speedhacks or gamefixes on
you can try software mode or the new upscaling option in latest gsdx. It may help.
Thanks.Smile

Software mode doesn't look good (somewhat blurry), and even on 3300mhz overclock reaches like 45fps then.

Do I have the latest gsdx? Upscaling option doesn't sound familiar.
(12-22-2009, 08:08 PM)wagnas Wrote: [ -> ]Thanks.Smile

Software mode doesn't look good (somewhat blurry), and even on 3300mhz overclock reaches like 45fps then.

Do I have the latest gsdx? Upscaling option doesn't sound familiar.

if u used the plugins that came with the beta then nope..
the latest version is 2393..
but u have to compile it urself though until Gabest get back..which i hope he willBlink