When ever I load my FFX game it stops responding and crashes:
http://screencast.com/t/ZDdlOWQ2ZTc
Please help I don't know how to fix this. I've searched a bit but I can't find anything usefull.
I have a vista x64 bit. I know they're problems with vista but its all I have.
'The beta didn't work' doesn't help at all. What happens? We can't help if you give 0 info.
You should check 'multi threaded GS' in Config->CPU
You're using an onboard graphics chip, so even after you get PCSX2 working you'll get really bad performance...
(04-08-2010, 08:11 AM)Bositman Wrote: [ -> ]'The beta didn't work' doesn't help at all. What happens? We can't help if you give 0 info.
You should check 'multi threaded GS' in Config->CPU
You're using an onboard graphics chip, so even after you get PCSX2 working you'll get really bad performance...
It crashes just like the non beta one. It says the same info in the debug window, and I don't really care about bad preformance I've had alot worse.
And when I check 'multi threaded GS' this happens:
MTGS mode enabled.
Welcome to multi-threaded awesomeness.
Resetting...
Windows 6.0.6001 (Service Pack 1 1.0)
Intel® G33/G31 Express Chipset Family (7.15.10.1666)
Ready
Bios Version 1.60
**************
rom2 NOT FOUND
**************
**************
erom NOT FOUND
**************
Framelimiter rate updated (UpdateVSyncRate): 59.94 fps
MTGS > Thread Started, Opening GS Plugin...
C:\users\jason\PCSX2_0.9.6_binary\Pcsx2\resource(50,13): error X4502: invalid ps_2_0 input semantic 'VPOS'
C:\users\jason\PCSX2_0.9.6_binary\Pcsx2\resource(50,13): error X4502: invalid ps_2_0 input semantic 'VPOS'
MTGS > GSopen Finished, return code: 0x0
No accelerated IMDCT transform found
Your onboard graphics chip doesn't support pixel shaders 3 so no GS plugin will work with it, hence you can't run PCSX2.
(04-08-2010, 02:51 PM)Bositman Wrote: [ -> ]Your onboard graphics chip doesn't support pixel shaders 3 so no GS plugin will work with it, hence you can't run PCSX2.
DAMMIT!!! Okay well tnx for all the help.