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Full Version: rachet and clank 2
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anyone been able to play this without issues yet ?
obstacles in-game are small colored blocks and i think thats why it a bit laggy
console also spams this alot:

microVU1: Cached MicroPrograms = [095] [PC=0011] [List=01] (Cache = 7.028052%)
microVU1: Cached MicroPrograms = [096] [PC=0063] [List=01] (Cache = 7.052231%)
microVU1: Branch VI-Delay (1) [0740]
microVU1: Branch VI-Delay (1) [07a0]
microVU1: Branch VI-Delay (1) [0740]
microVU1: Branch VI-Delay (1) [07a0]
microVU1: Cached MicroPrograms = [097] [PC=0015] [List=01] (Cache = 7.204376%)
microVU1: Cached MicroPrograms = [098] [PC=0008] [List=01] (Cache = 7.228324%)
microVU1: Cached MicroPrograms = [099] [PC=0020] [List=01] (Cache = 7.228324%)
microVU1: Cached MicroPrograms = [100] [PC=0022] [List=01] (Cache = 7.228324%)
microVU1: Cached MicroPrograms = [101] [PC=0024] [List=01] (Cache = 7.228324%)
microVU1: Cached MicroPrograms = [102] [PC=0000] [List=06] (Cache = 7.618960%)
microVU1: Cached MicroPrograms = [103] [PC=0015] [List=02] (Cache = 7.621445%)
microVU1: Cached MicroPrograms = [104] [PC=0532] [List=01] (Cache = 7.677471%)
microVU1: Cached MicroPrograms = [105] [PC=052d] [List=01] (Cache = 7.677471%)

P.S. i am playing metal gear solid 3 , completed kingdom hearts 2 without any problems or lag and playing god of war 2, saying this so u would know that im familiar with plugins and settings
We've recently worked on this errror but had no success.
The problem has to do with the game doing very active mip mapping,
which none of the available GS plugins support.
ok ty for the reply Smile