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Full Version: Okami graphic problem
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Hi,

I've got a Problem with Okami:

[Image: okamiy.png]

[Image: okami2.png]

On older versions of pcsx2 it worked better.

Do you want me to post my settings?
I didn't post here, because I tried different ones.
yeah better post your settings
You might try tinkering with your VU round/clamp settings.
[Image: pcsx2coresettingsgs.png]
[Image: pcsx2coresettingsvus.png]
[Image: pcsx2coresettingseeiop.png]
[Image: grafikm.png]

I tried different renderers. Speedhacks and gamefixes are disabled.

@ Amberion: thx for the hint, but sadly it didn't helped : / .
tried disabling allow 8-bit textures? tried software mode?
Hmm...
Software mode is better, but the game slows down on 7 fps. Unplayable.
I play that game in the new version and it works perfectly well. So uncheck 8 Bit Textures.
I already did, it didn't change a thing.
Wtf ?? There's one more thing , the framelimiter, that's different here, i think it is in default, didn't even take a look at it..so i don't know if it is like you have in the default configuration. Anyway try to lower the HW Experimental Anti Aliasing to 0 and see if it does something.

And don't forget that framelimiter thing. Oh and btw do you have any speedhack enabled ?? Like the VU Cycle Stealing ?
Hmmm...
No, the framelimiter thing doesnt help. Also the anti aliasing. I think I turned them on today for FF X, but yesterday, before they were enabled I had the Okami-problem too.
And no, no speed hacks or gamefixes.
Btw, other games like FFX run perfect.
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