11-19-2010, 03:50 PM
First post!
Hey all, I'm totally new to all this and I've had some problems (which I have been unable to fix after reading through tonnes of previous threads after searching).
My PC specs:
AMD Phenom X4 - 9750 at 2.4 Ghz per core
4GB RAM (really only 2GB because of windows Vista)
ATI Radeon HD 4850 1GB
My first problem is with running Dragonball Z Budokai 3 (NTSC version) - I just can't seem to get over 40 fps, I mostly fluctuate around 25-35 fps. And when I have managed over 40 (even 50's), it still feels like its 20 fps and won't speed up - It's just like the entire thing is in slow motion.
The config I'm using for that is just really basic atm:
GSDx 3693 SSE2 0.1.16 - Using DX10 (Hardware) and Native PS2 resolution (nothing else ticked, Texture filtering is on but grayed out).
And Clamping mode is set to None in EE/IOP and VUs.
Also have VU Cycle stealing on at moderate (this makes it a tiny bit quicker/higher fps). The other hacks that were on by default (Enable INTC spin, enable wait loop detection and MVU flag hack are on).
Clamping modes are on none (i think this provided a minor FPS boost).
Any thought's/ideas (please explain too as I'm a noob with locations of options etc atm - Ill post my other problems after we fix this one XD).
Pre-emptive thanks
PS - I can run DBZ Boudokai Tenkaichi 3 at full FPS (which I assume is more demanding than DBZ Budokai 3)
Hey all, I'm totally new to all this and I've had some problems (which I have been unable to fix after reading through tonnes of previous threads after searching).
My PC specs:
AMD Phenom X4 - 9750 at 2.4 Ghz per core
4GB RAM (really only 2GB because of windows Vista)
ATI Radeon HD 4850 1GB
My first problem is with running Dragonball Z Budokai 3 (NTSC version) - I just can't seem to get over 40 fps, I mostly fluctuate around 25-35 fps. And when I have managed over 40 (even 50's), it still feels like its 20 fps and won't speed up - It's just like the entire thing is in slow motion.
The config I'm using for that is just really basic atm:
GSDx 3693 SSE2 0.1.16 - Using DX10 (Hardware) and Native PS2 resolution (nothing else ticked, Texture filtering is on but grayed out).
And Clamping mode is set to None in EE/IOP and VUs.
Also have VU Cycle stealing on at moderate (this makes it a tiny bit quicker/higher fps). The other hacks that were on by default (Enable INTC spin, enable wait loop detection and MVU flag hack are on).
Clamping modes are on none (i think this provided a minor FPS boost).
Any thought's/ideas (please explain too as I'm a noob with locations of options etc atm - Ill post my other problems after we fix this one XD).
Pre-emptive thanks
PS - I can run DBZ Boudokai Tenkaichi 3 at full FPS (which I assume is more demanding than DBZ Budokai 3)