02-12-2011, 10:23 AM
1. Open PCSX v0.9.6
2. Run soul reaver 2
3. Load game (overland or fire forge)
4. Then if you hear any music. Record the sequenced music as PSF2
5. After you have finished PSF2 recording. You can play it in winamp
PSF2 is a sequenced music format with instruments samples in one file.
Highly Experimental is required for winamp when playing PSF2 files.
A PSF2 can be created with .BD + .HD + .SQ by using mkpsf2.
http://www.neillcorlett.com/he
http://wiki.neillcorlett.com/PSF2Format
http://www.neillcorlett.com/downloads/mkpsf2.zip
I know soul reaver 2 uses its own driver for music files. But while soul reaver 2 is running on pcsx2. that driver is translated into sony driver in realtime by pcsx2 SPU.
How about fast and easy PSF2 music ripping while playing the game?
The sequenced music is somewhere in the SPU ram.
If someone has working soul reaver 2 psf2 files like sarafan stronghold and overland.
Post the PSF2 files here in a zip or rar file. Thanks in advance. I appreciate your hard work
2. Run soul reaver 2
3. Load game (overland or fire forge)
4. Then if you hear any music. Record the sequenced music as PSF2
5. After you have finished PSF2 recording. You can play it in winamp
PSF2 is a sequenced music format with instruments samples in one file.
Highly Experimental is required for winamp when playing PSF2 files.
A PSF2 can be created with .BD + .HD + .SQ by using mkpsf2.
http://www.neillcorlett.com/he
http://wiki.neillcorlett.com/PSF2Format
http://www.neillcorlett.com/downloads/mkpsf2.zip
I know soul reaver 2 uses its own driver for music files. But while soul reaver 2 is running on pcsx2. that driver is translated into sony driver in realtime by pcsx2 SPU.
How about fast and easy PSF2 music ripping while playing the game?
The sequenced music is somewhere in the SPU ram.
If someone has working soul reaver 2 psf2 files like sarafan stronghold and overland.
Post the PSF2 files here in a zip or rar file. Thanks in advance. I appreciate your hard work