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I got this error message on my X11:


7y/org.x:0".
ZZogl: Depth 24
ZZogl: you have Direct Rendering!
ZZogl: Using multitexturing
ZZogl: Maximun texture size is 16384 for Tex_2d and 16384 for Tex_NV
ZZogl: Disabling MRT depth writing
ZZogl: Fill bilinear blocks failed!
ZZogl: Creating effects
ZZogl: Creating extra effects
ZZogl: using full shaders
ZZogl: initialization successful
Plugins opened successfully.
GetElfName: SYSTEM.CNF not found; invalid cd image or no disc present.
Issuing EE/iR5900-32 Recompiler Reset [mem/structure cleanup]
vtlb/mmap: Block Tracking reset...
iR3000A Resetting recompiler memory and structures
Running the PS2 BIOS...
Opening Plugins...
Plugins opened successfully.
GetElfName: SYSTEM.CNF not found; invalid cd image or no disc present.
ZZogl: Disabling MRT depth writing
Offset 0xea000000 invalid. Legit SIGSEGV. Aborting.
pcsx2.sh: line 2: 6542 Bus error ./pcsx2


I installed the nVidia framework. I noticed the BIOS is empty in the config window... is that why it's not working? I'm sure it's not a problem with the game ISOs, since they've worked with a windows version of pcsx2.
FYI I run on the new macbook pros that came out last week!
intel quad-core i7 2.3 Ghz
8 GB RAM @ 1333 Mhz DDR3
Intel Radeon HD 6750M

I certainly hope specs aren't what's slowing down the performance.
http://pcsx2.net/guide.php

in fact you have to extract the bios from your PS2 and integrate it to pcsx2 as stated in the guide linked above.
Little of topic,What is iR3000A ? Isn't iR5900 core of PS2 ?
iR3000A is the IOP side of the PS2 (yep half the PS2 is a PS1)