03-26-2012, 05:45 PM
Hi guys!
I know how to make one good game playable. This game is Beyond Good & Evil. It has a problem in the software mode, such as flicker and it's very slow. In Hardware mode is fullspeed, but it has serious graphical glitches. These glitches are caused by Hardware Vertex Processing. If the Vertexes are processed cpu there is no problem, when the gpu - we have glitches. I know this because I have the PC version and there is an option HW Vertex Processing. When this is included the game has the same glitches.
If you can make a hybrid rendering (Software + Hardware) or patch, this game will be playable)
P.s. Sorry for my bad English.
I know how to make one good game playable. This game is Beyond Good & Evil. It has a problem in the software mode, such as flicker and it's very slow. In Hardware mode is fullspeed, but it has serious graphical glitches. These glitches are caused by Hardware Vertex Processing. If the Vertexes are processed cpu there is no problem, when the gpu - we have glitches. I know this because I have the PC version and there is an option HW Vertex Processing. When this is included the game has the same glitches.
If you can make a hybrid rendering (Software + Hardware) or patch, this game will be playable)
P.s. Sorry for my bad English.