About your question, I think I'll leave it to PCSX2 coders or someone expert who are willing to post here..And seriously, my amateur knowledge ends here..
Anyway I found something:
http://forums.pcsx2.net/Thread-PCSX3--15534
technically, no.
you're running pieces of software on an architecture that wasn't made for it.
an emu is a kind of real time translator.
if the machine's architecture is close to the original hardware, the emu won't have a lot of "translating" to process (i.e : Dolphin)
PS2 & PS3 's hardware are so far from PC's hardware that this "translating process" will require more raw power.
BTW, I removed your link to avoid any further problem.
(05-25-2012, 04:43 AM)Alexander Moore Wrote: [ -> ]input a PS2 game and output a translated PC version of the game?
If we actually can do this, then I would rip all my PS2 DVDs, nuff said
well, you just came to understand the difference between a port and an emu...