06-16-2006, 12:55 AM
Pages: 1 2
02-09-2014, 10:11 PM
1)Game title:Urban Chaos - Riot Response
2)ELF nameLUS 21390
3)Game CRC-17493C04
Compatibility report:No work.
PC Specs:
CPU: I5 3330
GPU: HD radeon 6850
Build Description: PCSX2 1.3 5893 .svn Release Pack - Windows
If other please specify: N/A
BIOS Used: USA v02.20(10/02/2006) Console
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used:
Standard Speedhackers
Gamefixes Used:
Amount of testing done (little/medium/much/completed-game):
Comments:Gs out of texture,disabled,out of memory in emu log.
Bugs:Total green screen in GSDX mode(software),Heavy white glitchs in hardware,Zero GS crashs in the game,very slow.
Status
In Game
2)ELF nameLUS 21390
3)Game CRC-17493C04
Compatibility report:No work.
PC Specs:
CPU: I5 3330
GPU: HD radeon 6850
Build Description: PCSX2 1.3 5893 .svn Release Pack - Windows
If other please specify: N/A
BIOS Used: USA v02.20(10/02/2006) Console
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used:
Standard Speedhackers
Gamefixes Used:
Amount of testing done (little/medium/much/completed-game):
Comments:Gs out of texture,disabled,out of memory in emu log.
Bugs:Total green screen in GSDX mode(software),Heavy white glitchs in hardware,Zero GS crashs in the game,very slow.
Status
In Game
06-25-2014, 03:53 AM
1)Game title:Urban Chaos - Riot Response
2)ELF nameLUS 21390
3)Game CRC-17493C04
Compatibility report: work.
PC Specs:
CPU: I5 3330
GPU: HD radeon 6850
Build Description: PCSX2 1.3 18 of June .svn Release Pack - Windows
If other please specify: N/A
BIOS Used: USA v02.20(10/02/2006) Console
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used:
Standard Speedhackers
Gamefixes Used:
Amount of testing done (little/medium/much/completed-game):
Medium
Comments:Can needs 4 gb patch for stabilities.
Bugs:Hardware mode still very very broken,software more its fine now.
Status
Playable
Edited and updated.
2)ELF nameLUS 21390
3)Game CRC-17493C04
Compatibility report: work.
PC Specs:
CPU: I5 3330
GPU: HD radeon 6850
Build Description: PCSX2 1.3 18 of June .svn Release Pack - Windows
If other please specify: N/A
BIOS Used: USA v02.20(10/02/2006) Console
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used:
Standard Speedhackers
Gamefixes Used:
Amount of testing done (little/medium/much/completed-game):
Medium
Comments:Can needs 4 gb patch for stabilities.
Bugs:Hardware mode still very very broken,software more its fine now.
Status
Playable
Edited and updated.
06-25-2014, 12:38 PM
What you neglected to mention is it requires the 4GB patch to work even in software mode without errors, PLEASE do not apply that patch unless necessary, the idea is to test the build "as it comes" not modified afterwards.
As i don't even know how long you tested it for I cannot update the status.
As i don't even know how long you tested it for I cannot update the status.
06-25-2014, 03:48 PM
(06-25-2014, 12:38 PM)refraction Wrote: [ -> ]What you neglected to mention is it requires the 4GB patch to work even in software mode without errors, PLEASE do not apply that patch unless necessary, the idea is to test the build "as it comes" not modified afterwards.concept of test forgotten to be added,now fixed,originally was to be little,now i played more then, its medium.
As i don't even know how long you tested it for I cannot update the status.
4 GB PATCH LINK ADDED.
http://www.ntcore.com/4gb_patch.php
Ok,i know now. Understood.
06-25-2014, 05:41 PM
I recommend keeping 2 copies of the pcsx2 exe, one patched and one not patched so you can use the unpatched version and test the patched one if required
01-13-2016, 12:43 PM
Hi
I wrote earlier about this game http://forums.pcsx2.net/Thread-GSdx-1-0?...#pid474729
Update:
My Spec:
CPU Intel i3-3240 3.4 GHz
GPU Nvidia GTX 750 ti 2GB
RAM 8 Gb DDR3-1600
-------------------
Emulator rev: 1.5.0-dev-700
BIOS: USA 1.60 (07/02/2002) Console
Region of game: USA
Resolution Native, Skipdraw 1
Dx11 mode visually worse than before.
Screenshots Software -> OGL -> Dx11
p.s. in Hardware mode it has a lot of memory, even in native resolution.
Software mode - playable, but on my i3 3.4GHz performance 30-50% fullspeed
Status
Playable
I wrote earlier about this game http://forums.pcsx2.net/Thread-GSdx-1-0?...#pid474729
Update:
My Spec:
CPU Intel i3-3240 3.4 GHz
GPU Nvidia GTX 750 ti 2GB
RAM 8 Gb DDR3-1600
-------------------
Emulator rev: 1.5.0-dev-700
BIOS: USA 1.60 (07/02/2002) Console
Region of game: USA
Resolution Native, Skipdraw 1
Dx11 mode visually worse than before.
Screenshots Software -> OGL -> Dx11
p.s. in Hardware mode it has a lot of memory, even in native resolution.
Software mode - playable, but on my i3 3.4GHz performance 30-50% fullspeed
Status
Playable
01-14-2016, 12:40 PM
For the log: the big issue on OGL is a texture cache issue due to rendering into multiple side by side RT. However code need to be done differently to avoid the RT conversion (from 8I to RGBA32), and directly apply a texture shuffle.
05-03-2016, 02:31 PM
Hey All
The latest version of the emulator shows excellent results in this game. I am very pleased and even surprised. FPS is very high. best results are obtained by opengl
Screenshots (OpenGL):
No hack
skipdraw =1
Software mode
Hardware with skipdraw =1
Thank you very much for your work, developers!
The latest version of the emulator shows excellent results in this game. I am very pleased and even surprised. FPS is very high. best results are obtained by opengl
Quote:My Spec:
CPU Intel i3-3240 3.4 GHz
GPU Nvidia GTX 750 ti 2GB
RAM 8 Gb DDR3-1600
-------------------
Emulator rev: 1.5.0-700-Windows
BIOS: USA 1.60 (07/02/2002) Console
Region of game: USA
Screenshots (OpenGL):
No hack
skipdraw =1
Software mode
Hardware with skipdraw =1
Thank you very much for your work, developers!
05-03-2016, 02:34 PM
This is the compatibility report forum. It would be great if you could update/edit your post with the report template: http://forums.pcsx2.net/Thread-Sticky-Ho...ng-results
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