10-09-2006, 02:38 AM
08-13-2012, 05:15 AM
Please scroll down for images.
------
PC Specs:
CPU: AMD Phenom II X4 965 Processor, 3.4 GHz
GPU: AMD Radeon HD 6970, 2048 MB
Build Description: PCSX2 1.0.0 Release Pack - Windows
If other please specify: N/A
BIOS Used: Japan v01.00(17/01/2000) Console
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used:
N/A
Gamefixes Used:
N/A
Amount of testing done (little/medium/much/completed-game): completed game
Comments:
There's one minor issue with the map not changing in the main game menu between the years of 208 and 263 A.D. unless you switch out and back in, and another in that the music is a tad scratchy (may just be my computer), but besides that, the game is perfect.
Game plays at around 60 FPS (58-62 range), with some mild and infrequent audio jumping and menu hang (it hangs like the original PS2 console version). **If you have problems with FPS and gameplay beyond the limited range above, try restarting the computer and running PCSX2 immediately after start, so as to not have memory conflicts with other programs.**
Previous issues resolved: all game text is now readable, skill and talent bar colors fixed (yay!), sprite and building outlines are corrected, battle unit colors and tactical success/failure shading all in place, etc. The slight facial distortion in officer info submenus during gameplay now only mimics that of the original PS2 console version, and is no longer extreme (previously, both a horizontal and vertical distortion, now only horizontal).
Bugs:
Game menu and possibly audio (see above).
Status
Playable
------
[attachment=39641]
[attachment=39642]
[attachment=39643]
[attachment=39644]
------
PC Specs:
CPU: AMD Phenom II X4 965 Processor, 3.4 GHz
GPU: AMD Radeon HD 6970, 2048 MB
Build Description: PCSX2 1.0.0 Release Pack - Windows
If other please specify: N/A
BIOS Used: Japan v01.00(17/01/2000) Console
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used:
N/A
Gamefixes Used:
N/A
Amount of testing done (little/medium/much/completed-game): completed game
Comments:
There's one minor issue with the map not changing in the main game menu between the years of 208 and 263 A.D. unless you switch out and back in, and another in that the music is a tad scratchy (may just be my computer), but besides that, the game is perfect.
Game plays at around 60 FPS (58-62 range), with some mild and infrequent audio jumping and menu hang (it hangs like the original PS2 console version). **If you have problems with FPS and gameplay beyond the limited range above, try restarting the computer and running PCSX2 immediately after start, so as to not have memory conflicts with other programs.**
Previous issues resolved: all game text is now readable, skill and talent bar colors fixed (yay!), sprite and building outlines are corrected, battle unit colors and tactical success/failure shading all in place, etc. The slight facial distortion in officer info submenus during gameplay now only mimics that of the original PS2 console version, and is no longer extreme (previously, both a horizontal and vertical distortion, now only horizontal).
Bugs:
Game menu and possibly audio (see above).
Status
Playable
------
[attachment=39641]
[attachment=39642]
[attachment=39643]
[attachment=39644]
12-06-2012, 03:39 PM
PC Specs:
CPU: Intel Core i7 @ 3.4Ghz
GPU: Nvidia GTX 285 768MB
Build Description: PCSX2 13 11 2012 1.1.0 r5452- Windows
GSdx 5442 SSE41 [29 10 2012]
LilyPad 0.11.0 [09 10 2012]
cdvdGigaherz 0.8.0 [09 10 2012]
USBnull Driver 0.7.0 [09 10 2012]
SPU2-X 2.0.0 [21 11 2012]
DEV9null Driver 0.5.0 [09 10 2012]
FWnull Driver 0.7.0 [09 10 2012]
USA v02.00(14/06/2004) Console
DC and MTGS | VU1Rec and VU0Rec | rCache 0 | Console 1 | Patches 0
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used:
N/A
Gamefixes Used:
N/A
Amount of testing done (little/medium/much/completed-game): medium
Comments:
Status is unchanged. Runs above full speed.
Bugs:
Characters and other graphics have a green outline if gsdx is in hardware mode. Looks fine in software mode.
Status
Playable
CPU: Intel Core i7 @ 3.4Ghz
GPU: Nvidia GTX 285 768MB
Build Description: PCSX2 13 11 2012 1.1.0 r5452- Windows
GSdx 5442 SSE41 [29 10 2012]
LilyPad 0.11.0 [09 10 2012]
cdvdGigaherz 0.8.0 [09 10 2012]
USBnull Driver 0.7.0 [09 10 2012]
SPU2-X 2.0.0 [21 11 2012]
DEV9null Driver 0.5.0 [09 10 2012]
FWnull Driver 0.7.0 [09 10 2012]
USA v02.00(14/06/2004) Console
DC and MTGS | VU1Rec and VU0Rec | rCache 0 | Console 1 | Patches 0
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used:
N/A
Gamefixes Used:
N/A
Amount of testing done (little/medium/much/completed-game): medium
Comments:
Status is unchanged. Runs above full speed.
Bugs:
Characters and other graphics have a green outline if gsdx is in hardware mode. Looks fine in software mode.
Status
Playable