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Full Version: Soul Calibur III [SLPS 25577] (J)
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status=5;
version=1.1.0;
console=PS2;
crc=7c7b9e71;
img_t=empty;
img_f=empty;
wikiurl=Link;
Code:
empty
PC Specs:

CPU: Intel Core2 Duo E8500 @ 3.16Ghz
GPU: Nvidia GTS 250 512MB

Build Description: PCSX2 06 09 2013 1.1.0 r5726- Windows
GSdx 5726 SSE41
LilyPad 0.11.0 5403
cdvdGigaherz 0.8.0 5692
USBnull Driver 0.7.0 5684
SPU2-X 2.0.0 5695
DEV9null Driver 0.5.0 5684
FWnull Driver 0.7.0 5684
USA v01.60(07/02/2002) Console
DC and MTGS | VU1Rec and VU0Rec | rCache 0 | Console 1 | Patches 0

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:

N/A

Gamefixes Used:

N/A

Amount of testing done (little/medium/much/completed-game): medium

Comments:
Still playable.

Bugs:
Software mode is needed to avoid black lines (same problem as SC2) and dull colors in rendering (wrong filtering maybe?, but hacks don't seem to fix it).

Status
Playable
Quote:Software mode is needed to avoid black lines (same problem as SC2)

If you mean the thin vertical lines it's the good old Namco game bug fixed by using resolutions like 1200x(whatever)
Indeed, the vertical lines problem is fixed with 1200x???? resolution... Thanks Bosit, I didn't know that...
The low contrast bug is still present in hardware though...