02-14-2006, 08:24 PM
12-16-2012, 09:16 PM
PC Specs:
CPU: Intel Core i7 @ 3.4Ghz
GPU: Nvidia GTX 285 768MB
Build Description: PCSX2 16 12 2012 1.1.0 r5480- Windows
GSdx 5442 SSE41 [29 10 2012]
LilyPad 0.11.0 [09 10 2012]
cdvdGigaherz 0.8.0 [09 10 2012]
USBnull Driver 0.7.0 [09 10 2012]
SPU2-X 2.0.0 [21 11 2012]
DEV9null Driver 0.5.0 [09 10 2012]
FWnull Driver 0.7.0 [09 10 2012]
USA v02.00(14/06/2004) Console
DC and MTGS | VU1Rec and VU0Rec | rCache 0 | Console 1 | Patches 0
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used:
N/A
Gamefixes Used:
N/A
Amount of testing done (little/medium/much/completed-game): medium
Comments:
Status is unchanged. Runs above full speed.
Bugs:
N/A
Status
Playable
CPU: Intel Core i7 @ 3.4Ghz
GPU: Nvidia GTX 285 768MB
Build Description: PCSX2 16 12 2012 1.1.0 r5480- Windows
GSdx 5442 SSE41 [29 10 2012]
LilyPad 0.11.0 [09 10 2012]
cdvdGigaherz 0.8.0 [09 10 2012]
USBnull Driver 0.7.0 [09 10 2012]
SPU2-X 2.0.0 [21 11 2012]
DEV9null Driver 0.5.0 [09 10 2012]
FWnull Driver 0.7.0 [09 10 2012]
USA v02.00(14/06/2004) Console
DC and MTGS | VU1Rec and VU0Rec | rCache 0 | Console 1 | Patches 0
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used:
N/A
Gamefixes Used:
N/A
Amount of testing done (little/medium/much/completed-game): medium
Comments:
Status is unchanged. Runs above full speed.
Bugs:
N/A
Status
Playable
10-31-2013, 03:58 AM
PC Specs:
CPU: Intel Core 2 Duo E6750 @ 2.66 Ghz
GPU: Nvidia GTX 260 896MB
Build Description: PCSX2 1.1.0 r5754- Windows
GSdx r5752 SSSE3
LilyPad 0.11.0 r5403
cdvdGigaherz 0.8.0 r5692
USBnull Driver 0.7.0 r5684
SPU2-X 2.0.0 r5733
DEV9null Driver 0.5.0 r5684
FWnull Driver 0.7.0 r5684
USA v02.00(14/06/2004) Console
DC and MTGS | VU1Rec and VU0Rec | rCache 0 | Console 1 | Patches 0
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used:
N/A
Gamefixes Used:
N/A
Amount of testing done (little/medium/much/completed-game): much
Comments:
Looks Good, Runs Fast. Awesome fun to play.
Bugs:
N/A
Status
Playable
CPU: Intel Core 2 Duo E6750 @ 2.66 Ghz
GPU: Nvidia GTX 260 896MB
Build Description: PCSX2 1.1.0 r5754- Windows
GSdx r5752 SSSE3
LilyPad 0.11.0 r5403
cdvdGigaherz 0.8.0 r5692
USBnull Driver 0.7.0 r5684
SPU2-X 2.0.0 r5733
DEV9null Driver 0.5.0 r5684
FWnull Driver 0.7.0 r5684
USA v02.00(14/06/2004) Console
DC and MTGS | VU1Rec and VU0Rec | rCache 0 | Console 1 | Patches 0
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used:
N/A
Gamefixes Used:
N/A
Amount of testing done (little/medium/much/completed-game): much
Comments:
Looks Good, Runs Fast. Awesome fun to play.
Bugs:
N/A
Status
Playable
01-18-2016, 04:16 PM
1)Game title: Devil May Cry 3: Special Edition [SLUS 21361] (U)
2)ELF name:
3)Game CRC:
PC Specs:
CPU: Intel Core i7 @ 3.4GHz/i5 @ 2.8GHz (8MB)
GPU: Nvidia GTX750ti 2GB/GT630 2GB
RAM: 8-16GB/4-10GB
Build Description: PCSX2 1.4.0 [8-1-2016 Win (8.1/7, 64x)]
GSdx MSVC 19.00 SSE41 [05 01 2016]
LilyPad 5709 0.11.0 [31 12 2015]
SPU2-X 5709 2.0.0 [31 12 2015]
cdvdGigaherz 5709 0.9.0 [31 12 2015]
USBnull Driver 5709 0.7.0 [31 12 2015]
FWnull Driver 5709 0.7.0 [31 12 2015]
DEV9null Driver 5709 0.5.0 [31 12 2015]
Backup before save | Automatic Gamefixes | enable Widescreen Patches
VU0Rec and VU1Rec
EE/VU Clamp modes: Normal
EE/VU Rounding: Chop/zero
GS Windows | Ratio 16:9
Speedhacks Used:
EE Cyclerate 1 | VU Cycle Stealing 1
INTC, Wait Loop Detection, mVU Flag
Gamefixes Used:
N/A
GSDX:
Nvidia GTX750ti 2GB | OpenGL (Hardware) | Interlacing=auto
2xNative | Texture Filtering= Bilinear (PS2) | Anisotropic off | CRC Hack = Full
Enable HW Hacks | MSAA 2x | Hardware depth | Accurate Date
Blending Unit Accuracy= Medium
SPU2-X:
Vol 100% | Latency 151ms (avg) | Async Mix
Enable Debug Option | Show In console
DMA Operations | AutoDMA Operations | Buffer Over/Underruns | ADPCM Cache statistics | Log DMA Writes | Dump Core and voice State | Dump Memory Contents
Amount of testing done (little/medium/much/completed-game): completed-game
Comments:
N/A
Justification info. for clarification.
Game run great.
> Shut-down unnecessary start-up appz/task manager [Help CPU speed performance from interruption].
> PCSX2Bonus V2.0.0.2 is recommend for saving the config per game.
In case, If the above config is not suited for ur PC, just manipulate to “default”.
* EE Cyclerate 0 | VU Cycle Stealing 0.
* GSDX | Native.
* Blending Unit Accuracy = Basic
* SPU2-X: TimeStech | Disable Debug Options
Bugs:
N/A
Status
Playable 100%
2)ELF name:
3)Game CRC:
PC Specs:
CPU: Intel Core i7 @ 3.4GHz/i5 @ 2.8GHz (8MB)
GPU: Nvidia GTX750ti 2GB/GT630 2GB
RAM: 8-16GB/4-10GB
Build Description: PCSX2 1.4.0 [8-1-2016 Win (8.1/7, 64x)]
GSdx MSVC 19.00 SSE41 [05 01 2016]
LilyPad 5709 0.11.0 [31 12 2015]
SPU2-X 5709 2.0.0 [31 12 2015]
cdvdGigaherz 5709 0.9.0 [31 12 2015]
USBnull Driver 5709 0.7.0 [31 12 2015]
FWnull Driver 5709 0.7.0 [31 12 2015]
DEV9null Driver 5709 0.5.0 [31 12 2015]
Backup before save | Automatic Gamefixes | enable Widescreen Patches
VU0Rec and VU1Rec
EE/VU Clamp modes: Normal
EE/VU Rounding: Chop/zero
GS Windows | Ratio 16:9
Speedhacks Used:
EE Cyclerate 1 | VU Cycle Stealing 1
INTC, Wait Loop Detection, mVU Flag
Gamefixes Used:
N/A
GSDX:
Nvidia GTX750ti 2GB | OpenGL (Hardware) | Interlacing=auto
2xNative | Texture Filtering= Bilinear (PS2) | Anisotropic off | CRC Hack = Full
Enable HW Hacks | MSAA 2x | Hardware depth | Accurate Date
Blending Unit Accuracy= Medium
SPU2-X:
Vol 100% | Latency 151ms (avg) | Async Mix
Enable Debug Option | Show In console
DMA Operations | AutoDMA Operations | Buffer Over/Underruns | ADPCM Cache statistics | Log DMA Writes | Dump Core and voice State | Dump Memory Contents
Amount of testing done (little/medium/much/completed-game): completed-game
Comments:
N/A
Justification info. for clarification.
Game run great.
> Shut-down unnecessary start-up appz/task manager [Help CPU speed performance from interruption].
> PCSX2Bonus V2.0.0.2 is recommend for saving the config per game.
In case, If the above config is not suited for ur PC, just manipulate to “default”.
* EE Cyclerate 0 | VU Cycle Stealing 0.
* GSDX | Native.
* Blending Unit Accuracy = Basic
* SPU2-X: TimeStech | Disable Debug Options
Bugs:
N/A
Status
Playable 100%
04-25-2021, 11:19 AM
DELETED