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Full Version: 24 - The Game [SLUS 21268] (U)
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status=5;
version=1.7.0;
console=PS2;
crc=F1C7201E;
img_t=empty;
img_f=empty;
wikiurl=Link;
Code:
empty
PC Specs:

CPU: Intel Core i7 @ 3.4Ghz
GPU: Nvidia GTX 285 768MB

Build Description: PCSX2 13 11 2012 1.1.0 r5452- Windows
GSdx 5442 SSE41 [29 10 2012]
LilyPad 0.11.0 [09 10 2012]
cdvdGigaherz 0.8.0 [09 10 2012]
USBnull Driver 0.7.0 [09 10 2012]
SPU2-X 2.0.0 [21 11 2012]
DEV9null Driver 0.5.0 [09 10 2012]
FWnull Driver 0.7.0 [09 10 2012]
USA v02.00(14/06/2004) Console
DC and MTGS | VU1Rec and VU0Rec | rCache 0 | Console 1 | Patches 0

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:

N/A

Gamefixes Used:

N/A

Amount of testing done (little/medium/much/completed-game): medium

Comments:

Status is unchanged.

Bugs:

Runs very slow.

Status
Playable
Hi,
I don't think it's really playable. It runs so damn slow on my Machine. OK, it' "just" a i5 2500K with 8GB RAM and a GTX 560 Ti, but most other Games run perfectly. Is there any chance to fix that problem?

greetz
Quote:Playable: You can get from 'new game' to 'end credits'

Speed is not a factor.
PC Specs:

CPU: Intel Core i7 @ 3.4Ghz
GPU: Nvidia GTX 285 768MB

Build Description: PCSX2 28 02 2014 1.2.0 r5919 - Windows
GSdx 5912 SSE41 [28 02 2014]
LilyPad 5822 0.11.0 [28 02 2014]
cdvdGigaherz 5822 0.8.0 [28 02 2014]
USBnull Driver 5822 0.7.0 [28 02 2014]
SPU2-X 5893 2.0.0 [28 02 2014]
DEV9null Driver 5822 0.5.0 [28 02 2014]
FWnull Driver 5822 0.7.0 [28 02 2014]
USA v02.00(14/06/2004) Console
DC and MTGS | VU1Rec and VU0Rec | rCache 0 | Console 1 | Patches 0

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:

N/A

Gamefixes Used:

N/A

Amount of testing done (little/medium/much/completed-game): medium

Comments:

Status is unchanged. Runs very slowly.

Bugs:

Ingame mini map looks like SPS heaven. Tongue2

Status
Playable
My PC Specs:

CPU: Intel Core i7 @ 3.4Ghz (4 Cores - 8 Threads)
GPU: Nvidia GTX 770 2GB

I have to confirm that it's playable and it runs very slow (11 FPS) with 1.2.1 version.

Is there anyway to speed it up almost to 30 FPS?

Greetings Wink
PC Specs:
CPU: Intel® Pentium® CPU G2030 @ 3.00GHz
GPU: PALIT GeForce GT 1030 @ 2 GB


OS:Windows 8.1 x64
Build Description: PCSX2 1.7.0-dev-1996 Release Pack - Windows 
* Automatic fixes


If other please specify: N/A


BIOS Used: Europe v02.00(14/06/2004) Console


EE/VU Clamp modes: Standard
EE/VU Rounding: Standard


Speedhacks Used:
* EE Cyclerate: -3
* VU Cycle Stealing: 2
* INTC Spin Detection: ✓
* Wait Loop Detection: ✓
* mVU Flag Hack: ✓
* MTVU: ✓


Gamefixes Used: N/A


Amount of testing done (little/medium/much/completed-game):
Little


Comments:
Runs at full speed of 1080p (HD) and 1440p (2K) 50-60 FPS, no freezes.


Bugs: After launching a new game, the game started perfectly without a minimap error.


Status:
Playable
PC Specs:
CPU: AMD Ryzen 7 3800X @ 3.90GHz
GPU: GeForce GTX 1660 @ 6 GB


OS:Windows 10 x64
Build Description: 1.7.2436-windows-64bit-AVX2
* Automatic fixes

If other please specify: N/A

BIOS Used: Europe v02.00(14/06/2004) Console

Renderer: Vulkan (seems to be the fastest)

EE/VU Clamp modes: Standard
EE/VU Rounding: Standard

Speedhacks Used:
* EE Cyclerate: -3
* INTC Spin Detection: ✓
* Wait Loop Detection: ✓
* mVU Flag Hack: ✓
* MTVU: ✓

Gamefixes Used: N/A

Amount of testing done (little/medium/much/completed-game):
Little

Comments:
The game can get heavy on the CPU, if the CPU is overloaded/overheating expect massive framerate drops, usually in areas with a lot of geometry. It otherwise runs fine.

Bugs: Other than occasional speed issues depending on the system used, no bugs seem to be present (minimap works).

Status:
Playable

EDIT: Sony's PS2 emulator apparently has a lag fix by "using JAK v2emu", here's the link (need to be logged in to view):
https://www.psdevwiki.com/ps4/Talk:PS2_C...4_The_Game

EDIT 2: Updated to correct emulation speed, my system's CPU was overheating which was causing the framerate issues.
PC Specs:
CPU: Intel Core i5-10300H @ 4.5GHz
GPU: Nvidia GTX 1650 1GB

Build Description: PCSX2 Nightly v1.7.2370 - Windows

BIOS Used: Europe v01.60(04/10/2001) Console

EE/VU Clamp modes: Normal
EE/VU Rounding: Chop/Zero

GSdx Settings: Direct3D 11 Hardware, 3x Native (1080p), Bilinear (PS2).

GSdx HW Hacks: None

Speedhacks Used:
None

Gamefixes Used:
None

Amount of testing done: Completed game

Comments:
- The game plays quite well now, a few slow downs which mainly occur when theres helicopters around or extra viewpoints on screen.
- I really struggled using the official PCSX2, but this nightly version worked so much better. Vulcan didnt seem to help with me.

Bugs:
- Just the occasional slowdown
- Also not related to the emulator, there is a bug shipped within the game, where a mission (madsen attacked) cannot be completed, you can get around this by restarting the mission, saving, exitting the game and then not failing the mission.