03-02-2006, 02:07 AM
12-13-2012, 03:30 PM
PC Specs:
CPU: Intel Core i7 @ 3.4Ghz
GPU: Nvidia GTX 285 768MB
Build Description: PCSX2 13 11 2012 1.1.0 r5452- Windows
GSdx 5442 SSE41 [29 10 2012]
LilyPad 0.11.0 [09 10 2012]
cdvdGigaherz 0.8.0 [09 10 2012]
USBnull Driver 0.7.0 [09 10 2012]
SPU2-X 2.0.0 [21 11 2012]
DEV9null Driver 0.5.0 [09 10 2012]
FWnull Driver 0.7.0 [09 10 2012]
USA v02.00(14/06/2004) Console
DC and MTGS | VU1Rec and VU0Rec | rCache 0 | Console 1 | Patches 0
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used:
N/A
Gamefixes Used:
N/A
Amount of testing done (little/medium/much/completed-game): medium
Comments:
Status is unchanged.
Bugs:
Runs very slow.
Status
Playable
CPU: Intel Core i7 @ 3.4Ghz
GPU: Nvidia GTX 285 768MB
Build Description: PCSX2 13 11 2012 1.1.0 r5452- Windows
GSdx 5442 SSE41 [29 10 2012]
LilyPad 0.11.0 [09 10 2012]
cdvdGigaherz 0.8.0 [09 10 2012]
USBnull Driver 0.7.0 [09 10 2012]
SPU2-X 2.0.0 [21 11 2012]
DEV9null Driver 0.5.0 [09 10 2012]
FWnull Driver 0.7.0 [09 10 2012]
USA v02.00(14/06/2004) Console
DC and MTGS | VU1Rec and VU0Rec | rCache 0 | Console 1 | Patches 0
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used:
N/A
Gamefixes Used:
N/A
Amount of testing done (little/medium/much/completed-game): medium
Comments:
Status is unchanged.
Bugs:
Runs very slow.
Status
Playable
02-04-2014, 01:55 PM
Hi,
I don't think it's really playable. It runs so damn slow on my Machine. OK, it' "just" a i5 2500K with 8GB RAM and a GTX 560 Ti, but most other Games run perfectly. Is there any chance to fix that problem?
greetz
I don't think it's really playable. It runs so damn slow on my Machine. OK, it' "just" a i5 2500K with 8GB RAM and a GTX 560 Ti, but most other Games run perfectly. Is there any chance to fix that problem?
greetz
02-04-2014, 03:50 PM
Quote:Playable: You can get from 'new game' to 'end credits'
Speed is not a factor.
03-03-2014, 07:52 PM
PC Specs:
CPU: Intel Core i7 @ 3.4Ghz
GPU: Nvidia GTX 285 768MB
Build Description: PCSX2 28 02 2014 1.2.0 r5919 - Windows
GSdx 5912 SSE41 [28 02 2014]
LilyPad 5822 0.11.0 [28 02 2014]
cdvdGigaherz 5822 0.8.0 [28 02 2014]
USBnull Driver 5822 0.7.0 [28 02 2014]
SPU2-X 5893 2.0.0 [28 02 2014]
DEV9null Driver 5822 0.5.0 [28 02 2014]
FWnull Driver 5822 0.7.0 [28 02 2014]
USA v02.00(14/06/2004) Console
DC and MTGS | VU1Rec and VU0Rec | rCache 0 | Console 1 | Patches 0
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used:
N/A
Gamefixes Used:
N/A
Amount of testing done (little/medium/much/completed-game): medium
Comments:
Status is unchanged. Runs very slowly.
Bugs:
Ingame mini map looks like SPS heaven.
Status
Playable
CPU: Intel Core i7 @ 3.4Ghz
GPU: Nvidia GTX 285 768MB
Build Description: PCSX2 28 02 2014 1.2.0 r5919 - Windows
GSdx 5912 SSE41 [28 02 2014]
LilyPad 5822 0.11.0 [28 02 2014]
cdvdGigaherz 5822 0.8.0 [28 02 2014]
USBnull Driver 5822 0.7.0 [28 02 2014]
SPU2-X 5893 2.0.0 [28 02 2014]
DEV9null Driver 5822 0.5.0 [28 02 2014]
FWnull Driver 5822 0.7.0 [28 02 2014]
USA v02.00(14/06/2004) Console
DC and MTGS | VU1Rec and VU0Rec | rCache 0 | Console 1 | Patches 0
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used:
N/A
Gamefixes Used:
N/A
Amount of testing done (little/medium/much/completed-game): medium
Comments:
Status is unchanged. Runs very slowly.
Bugs:
Ingame mini map looks like SPS heaven.
Status
Playable
04-14-2014, 10:46 AM
My PC Specs:
CPU: Intel Core i7 @ 3.4Ghz (4 Cores - 8 Threads)
GPU: Nvidia GTX 770 2GB
I have to confirm that it's playable and it runs very slow (11 FPS) with 1.2.1 version.
Is there anyway to speed it up almost to 30 FPS?
Greetings
CPU: Intel Core i7 @ 3.4Ghz (4 Cores - 8 Threads)
GPU: Nvidia GTX 770 2GB
I have to confirm that it's playable and it runs very slow (11 FPS) with 1.2.1 version.
Is there anyway to speed it up almost to 30 FPS?
Greetings
11-11-2021, 05:28 PM
PC Specs:
CPU: Intel® Pentium® CPU G2030 @ 3.00GHz
GPU: PALIT GeForce GT 1030 @ 2 GB
OS:Windows 8.1 x64
Build Description: PCSX2 1.7.0-dev-1996 Release Pack - Windows
* Automatic fixes
If other please specify: N/A
BIOS Used: Europe v02.00(14/06/2004) Console
EE/VU Clamp modes: Standard
EE/VU Rounding: Standard
Speedhacks Used:
* EE Cyclerate: -3
* VU Cycle Stealing: 2
* INTC Spin Detection: ✓
* Wait Loop Detection: ✓
* mVU Flag Hack: ✓
* MTVU: ✓
Gamefixes Used: N/A
Amount of testing done (little/medium/much/completed-game):
Little
Comments:
Runs at full speed of 1080p (HD) and 1440p (2K) 50-60 FPS, no freezes.
Bugs: After launching a new game, the game started perfectly without a minimap error.
Status:
Playable
CPU: Intel® Pentium® CPU G2030 @ 3.00GHz
GPU: PALIT GeForce GT 1030 @ 2 GB
OS:Windows 8.1 x64
Build Description: PCSX2 1.7.0-dev-1996 Release Pack - Windows
* Automatic fixes
If other please specify: N/A
BIOS Used: Europe v02.00(14/06/2004) Console
EE/VU Clamp modes: Standard
EE/VU Rounding: Standard
Speedhacks Used:
* EE Cyclerate: -3
* VU Cycle Stealing: 2
* INTC Spin Detection: ✓
* Wait Loop Detection: ✓
* mVU Flag Hack: ✓
* MTVU: ✓
Gamefixes Used: N/A
Amount of testing done (little/medium/much/completed-game):
Little
Comments:
Runs at full speed of 1080p (HD) and 1440p (2K) 50-60 FPS, no freezes.
Bugs: After launching a new game, the game started perfectly without a minimap error.
Status:
Playable
03-13-2022, 02:32 AM
PC Specs:
CPU: AMD Ryzen 7 3800X @ 3.90GHz
GPU: GeForce GTX 1660 @ 6 GB
OS:Windows 10 x64
Build Description: 1.7.2436-windows-64bit-AVX2
* Automatic fixes
If other please specify: N/A
BIOS Used: Europe v02.00(14/06/2004) Console
Renderer: Vulkan (seems to be the fastest)
EE/VU Clamp modes: Standard
EE/VU Rounding: Standard
Speedhacks Used:
* EE Cyclerate: -3
* INTC Spin Detection: ✓
* Wait Loop Detection: ✓
* mVU Flag Hack: ✓
* MTVU: ✓
Gamefixes Used: N/A
Amount of testing done (little/medium/much/completed-game):
Little
Comments:
The game can get heavy on the CPU, if the CPU is overloaded/overheating expect massive framerate drops, usually in areas with a lot of geometry. It otherwise runs fine.
Bugs: Other than occasional speed issues depending on the system used, no bugs seem to be present (minimap works).
Status:
Playable
EDIT: Sony's PS2 emulator apparently has a lag fix by "using JAK v2emu", here's the link (need to be logged in to view):
https://www.psdevwiki.com/ps4/Talk:PS2_C...4_The_Game
EDIT 2: Updated to correct emulation speed, my system's CPU was overheating which was causing the framerate issues.
CPU: AMD Ryzen 7 3800X @ 3.90GHz
GPU: GeForce GTX 1660 @ 6 GB
OS:Windows 10 x64
Build Description: 1.7.2436-windows-64bit-AVX2
* Automatic fixes
If other please specify: N/A
BIOS Used: Europe v02.00(14/06/2004) Console
Renderer: Vulkan (seems to be the fastest)
EE/VU Clamp modes: Standard
EE/VU Rounding: Standard
Speedhacks Used:
* EE Cyclerate: -3
* INTC Spin Detection: ✓
* Wait Loop Detection: ✓
* mVU Flag Hack: ✓
* MTVU: ✓
Gamefixes Used: N/A
Amount of testing done (little/medium/much/completed-game):
Little
Comments:
The game can get heavy on the CPU, if the CPU is overloaded/overheating expect massive framerate drops, usually in areas with a lot of geometry. It otherwise runs fine.
Bugs: Other than occasional speed issues depending on the system used, no bugs seem to be present (minimap works).
Status:
Playable
EDIT: Sony's PS2 emulator apparently has a lag fix by "using JAK v2emu", here's the link (need to be logged in to view):
https://www.psdevwiki.com/ps4/Talk:PS2_C...4_The_Game
EDIT 2: Updated to correct emulation speed, my system's CPU was overheating which was causing the framerate issues.
04-08-2022, 05:37 PM
PC Specs:
CPU: Intel Core i5-10300H @ 4.5GHz
GPU: Nvidia GTX 1650 1GB
Build Description: PCSX2 Nightly v1.7.2370 - Windows
BIOS Used: Europe v01.60(04/10/2001) Console
EE/VU Clamp modes: Normal
EE/VU Rounding: Chop/Zero
GSdx Settings: Direct3D 11 Hardware, 3x Native (1080p), Bilinear (PS2).
GSdx HW Hacks: None
Speedhacks Used:
None
Gamefixes Used:
None
Amount of testing done: Completed game
Comments:
- The game plays quite well now, a few slow downs which mainly occur when theres helicopters around or extra viewpoints on screen.
- I really struggled using the official PCSX2, but this nightly version worked so much better. Vulcan didnt seem to help with me.
Bugs:
- Just the occasional slowdown
- Also not related to the emulator, there is a bug shipped within the game, where a mission (madsen attacked) cannot be completed, you can get around this by restarting the mission, saving, exitting the game and then not failing the mission.
CPU: Intel Core i5-10300H @ 4.5GHz
GPU: Nvidia GTX 1650 1GB
Build Description: PCSX2 Nightly v1.7.2370 - Windows
BIOS Used: Europe v01.60(04/10/2001) Console
EE/VU Clamp modes: Normal
EE/VU Rounding: Chop/Zero
GSdx Settings: Direct3D 11 Hardware, 3x Native (1080p), Bilinear (PS2).
GSdx HW Hacks: None
Speedhacks Used:
None
Gamefixes Used:
None
Amount of testing done: Completed game
Comments:
- The game plays quite well now, a few slow downs which mainly occur when theres helicopters around or extra viewpoints on screen.
- I really struggled using the official PCSX2, but this nightly version worked so much better. Vulcan didnt seem to help with me.
Bugs:
- Just the occasional slowdown
- Also not related to the emulator, there is a bug shipped within the game, where a mission (madsen attacked) cannot be completed, you can get around this by restarting the mission, saving, exitting the game and then not failing the mission.