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Full Version: Tony Hawk's American Wasteland [SLUS 21208] (U)
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status=5;
version=1.3.0;
console=PS2;
crc=21278F5B;
img_t=empty;
img_f=empty;
wikiurl=Link;
Code:
empty
PC Specs:

CPU: Intel Core i7 @ 3.4Ghz
GPU: Nvidia GTX 285 768MB

Build Description: PCSX2 17 01 2013 1.1.0 r5517- Windows
GSdx 5464 SSE41 [09 12 2012]
LilyPad 0.11.0 [28 12 2012]
cdvdGigaherz 0.8.0 [28 12 2012]
USBnull Driver 0.7.0 [28 12 2012]
SPU2-X 2.0.0 [17 01 2013]
DEV9null Driver 0.5.0 [28 12 2012]
FWnull Driver 0.7.0 [28 12 2012]
USA v02.00(14/06/2004) Console
DC and MTGS | VU1Rec and VU0Rec | rCache 0 | Console 1 | Patches 0

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:

N/A

Gamefixes Used:

N/A

Amount of testing done (little/medium/much/completed-game): medium

Comments:

Status is unchanged.

Bugs:

Picture has lines in it if gsdx is in hardware mode. Hardware and software modes have a ton of missing and disappearing environment graphics.

Status
Ingame
1)Game Title: Tony Hawk's American Wasteland
2)ELF nameWackoLUS 21208
3)Game CRC-21278F5B
Compatibility report:

PC Specs:

CPU: I5 3330
GPU: HD radeon 6850

Build Description: PCSX2 1.3 Git 5 of june Release Pack - Windows
If other please specify: N/A

BIOS Used: USA v02.20(10/02/2006) Console

EE/VU Clamp modes: Extra+Preserve Sign ,Completed.*
EE/VU Rounding: More nearbie+More nearbie*

Speedhacks Used:
Standard Speedhackers

Gamefixes Used:


Amount of testing done (little/medium/much/completed-game):
Medium


Comments:Hardware and software looks fine,mainly hardware.

Bugs:

Status

Playable
This will give stabilitie for the game.
EE/VU Clamp modes: Extra+Preserve Sign ,Completed.*
EE/VU Rounding: More nearbie+More nearbie*
Edit-And fixes grafichs errors.
I apologize for my post that was deleted, i'm not so deep in this stuff so I did not understand what are these settings means. I just have tested the game with these settings and it really became playable, it still has those vertical lines bug, but yeah, it's playable. Again I apologize and please accept my thanks )
Its Okey. XD
1)Game Title: Tony Hawk's American Wasteland (collectors edition)
2)ELF nameWackoLUS 21295
3)Game CRC-21278F5B
Compatibility report:

PC Specs:

CPU: I5 750
GPU: HD radeon 7870

Build Description: PCSX2 1.3 Git April 16th 2015 Windows
If other please specify: N/A

BIOS Used: USA v02.20(10/02/2006) Console

EE/VU Clamp modes: none, normal
EE/VU Rounding: nearest, nearest

Speedhacks Used: All used, except MTVU and VU cycle stealing both disabled


Gamefixes Used: In hardware mode, set skipdraw to '8' to fix vertical lines.


Amount of testing done (little/medium/much/completed-game):
Medium


CommentsLaughX11 Hardware mode runs well. The game's progressive scan and widescreen modes both enabled during testing. Some slight glitches in shadows/textures are observed. Enabling 'allow 8-bit textures' seems to give better framerates.

Bugs: Game seems to crash if MTVU speedhack is enabled

[attachment=55640]
You should use the latest GIT and try the new HW hack named auto-skip depth. And also try the OpenGL renderer, it should enable the effect and work fine instead of skipping it.
Autoskip depth just enables the hack which is on automatically in that version, it won't help Sad
though, this also seems like some TC depth related issue. GS dump would be useful Smile
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