05-23-2007, 04:16 AM
12-06-2012, 06:10 PM
PC Specs:
CPU: Intel Core i7 @ 3.4Ghz
GPU: Nvidia GTX 285 768MB
Build Description: PCSX2 13 11 2012 1.1.0 r5452- Windows
GSdx 5442 SSE41 [29 10 2012]
LilyPad 0.11.0 [09 10 2012]
cdvdGigaherz 0.8.0 [09 10 2012]
USBnull Driver 0.7.0 [09 10 2012]
SPU2-X 2.0.0 [21 11 2012]
DEV9null Driver 0.5.0 [09 10 2012]
FWnull Driver 0.7.0 [09 10 2012]
USA v02.00(14/06/2004) Console
DC and MTGS | VU1Rec and VU0Rec | rCache 0 | Console 1 | Patches 0
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used:
N/A
Gamefixes Used:
N/A
Amount of testing done (little/medium/much/completed-game): medium
Comments:
Status goes from playable to ingame.
Bugs:
Hangs shortly ingame with console showing VIF error.
Vif1: Unknown VifCmd! [49]
Status
Ingame
CPU: Intel Core i7 @ 3.4Ghz
GPU: Nvidia GTX 285 768MB
Build Description: PCSX2 13 11 2012 1.1.0 r5452- Windows
GSdx 5442 SSE41 [29 10 2012]
LilyPad 0.11.0 [09 10 2012]
cdvdGigaherz 0.8.0 [09 10 2012]
USBnull Driver 0.7.0 [09 10 2012]
SPU2-X 2.0.0 [21 11 2012]
DEV9null Driver 0.5.0 [09 10 2012]
FWnull Driver 0.7.0 [09 10 2012]
USA v02.00(14/06/2004) Console
DC and MTGS | VU1Rec and VU0Rec | rCache 0 | Console 1 | Patches 0
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used:
N/A
Gamefixes Used:
N/A
Amount of testing done (little/medium/much/completed-game): medium
Comments:
Status goes from playable to ingame.
Bugs:
Hangs shortly ingame with console showing VIF error.
Vif1: Unknown VifCmd! [49]
Status
Ingame
12-07-2012, 06:19 PM
Youll definitely have to lend me this bro, i don't have it
12-08-2012, 03:04 PM
This is now fixed in r5477. Also i found while testing, the missing polys at the bottom of the screen can either be solved by using "extra" VU clamping while using MicroVU or switch to Super VU with normal clamping. That said, SuperVU is a MUCH faster option (i'm talking about 20fps faster) if you aren't able to use MTVU.
SuperVU will throw up an assertion error, but if you hit ignore it goes away and it's happy forever then ;p
SuperVU will throw up an assertion error, but if you hit ignore it goes away and it's happy forever then ;p
06-05-2014, 04:08 AM
1)Game title-Sled Storm
2)ELF nameLUS 20363
3)Game CRC-D3C32691
Compatibility report:Work fine.
PC Specs:
CPU: I5 3330
GPU: HD radeon 6850
Build Description: PCSX2 1.3 Git 28 of May Release Pack - Windows
If other please specify: N/A
BIOS Used: USA v02.20(10/02/2006) Console
EE/VU Clamp modes: Nearest full,completed.
EE/VU Rounding: Chop chop
Speedhacks Used:
Standard Speedhackers
Gamefixes Used:
Amount of testing done (little/medium/much/completed-game):
Medium
Comments:
Bugs:N/A
Status
Playable
Here.
MTVU not needed.
2)ELF nameLUS 20363
3)Game CRC-D3C32691
Compatibility report:Work fine.
PC Specs:
CPU: I5 3330
GPU: HD radeon 6850
Build Description: PCSX2 1.3 Git 28 of May Release Pack - Windows
If other please specify: N/A
BIOS Used: USA v02.20(10/02/2006) Console
EE/VU Clamp modes: Nearest full,completed.
EE/VU Rounding: Chop chop
Speedhacks Used:
Standard Speedhackers
Gamefixes Used:
Amount of testing done (little/medium/much/completed-game):
Medium
Comments:
Bugs:N/A
Status
Playable
(12-08-2012, 03:04 PM)refraction Wrote: [ -> ]This is now fixed in r5477. Also i found while testing, the missing polys at the bottom of the screen can either be solved by using "extra" VU clamping while using MicroVU or switch to Super VU with normal clamping. That said, SuperVU is a MUCH faster option (i'm talking about 20fps faster) if you aren't able to use MTVU.http://forums.pcsx2.net/attachment.php?aid=49681
SuperVU will throw up an assertion error, but if you hit ignore it goes away and it's happy forever then ;p
Here.
MTVU not needed.