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Full Version: Transformers Tataki [SLPM 65407] (J)
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status=5;
version=1.7.0;
console=PS2;
crc=9D5125EA;
img_t=empty;
img_f=empty;
wikiurl=Link;
Code:
empty
PC Specs:

CPU: Intel Core i7 @ 3.4Ghz
GPU: Nvidia GTX 285 768MB

Build Description: PCSX2 08 01 2014 1.2.0 r5782 - Windows
GSdx 5801m SSE41 [09 01 2014]
LilyPad 5801 0.11.0 [09 01 2014]
cdvdGigaherz 5801 0.8.0 [09 01 2014]
USBnull Driver 5801 0.7.0 [09 01 2014]
SPU2-X 5801 2.0.0 [09 01 2014]
DEV9null Driver 5801 0.5.0 [09 01 2014]
FWnull Driver 5801 0.7.0 [09 01 2014]
USA v02.00(14/06/2004) Console
DC and MTGS | VU1Rec and VU0Rec | rCache 0 | Console 1 | Patches 0

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:

N/A

Gamefixes Used:

N/A

Amount of testing done (little/medium/much/completed-game): medium

Comments:

Status goes from menus to playable.

Bugs:

Crashes after intro IPU in hardware mode. Perfectly fine in software mode.

Status
Playable
Congratulations!
Now this awesome game is fully playable on v1.5.0-dev-296-g5b74374- version (can be downloaded from official site's git page)!
In hardware mode without any glitchs or bugs (no need to mode swithching or cutscene skipping).
So, please update info if it possible.
With becoming respect.
If you can submit a proper report as to the sticky guidelines, then we will update the information.
PC Specs:

CPU: Intel Core i7-4790K @ 4.0GHz
GPU: Nvidia GTX 980 4GB

Build Description: PCSX2 1.7.0-dev-90 (Windows 7 SP1)
If other please specify: N/A

BIOS Used: Japan v02.30 (20/02/2008) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

GSdx Settings: OpenGL Hardware, 4x Native, Bilinear (PS2) Texture Filtering, Texture Filtering of Display (disabled)

GSdx HW Hacks: None

Speedhacks Used:

N/A

Gamefixes Used:

N/A

Amount of testing done: medium

Comments:

* Works at full speed with only one graphic bug.

Bugs:

* Right edge of prerendered cutscenes is very blurry in hardware mode.

Status
Playable