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Full Version: Star Trek - Voyager Elite Force [SLUS 20227] (U)
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status=5;
version=1.3.0;
console=PS2;
crc=9F70EE4F;
img_t=empty;
img_f=empty;
wikiurl=Link;
Code:
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1)Game title-Star Trek - Voyager Elite Force
2)ELF nameWackoLUS 20227
3)Game CRC-9F70EE4F
Compatibility report:Work fine

PC Specs:

CPU: I5 3330
GPU: HD radeon 6850

Build Description: PCSX2 1.3 Git 28 of May Release Pack - Windows
If other please specify: N/A

BIOS Used: USA v02.20(10/02/2006) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:
Standard Speedhackers

Gamefixes Used:


Amount of testing done (little/medium/much/completed-game):
Medium


Comments:

Bugs:N/A

Status

Playable
1)Game title: Star Trek - Voyager - Elite Force - (U)
2)ELF name: SLUS_202.27
3)Game CRC: 9F70EE4F
4)Compatibility report:

PC Specs:

CPU: Intel® Core™ i7-4820K CPU @ 3.70 GHz
GPU: EVGA® Nvidia® GeForce™ GTX 780 Classified ACX

Build Description: PCSX2 v.1.3.1 - Git - Rev. 0011 -> Compiling Date: 2015-02-15 18:09:14 - Windows
If other please specify: N/A

BIOS Used: USA v02.30(20/02/2008) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: None/None

Speedhacks Used:
All as recommended + MTVU

Gamefixes Used:
None

Amount of testing done (little/medium/much/completed-game):
Medium

Comments:
The game working fine and has constant 60 FPS under Direct3D11 (Hardware).

GSDX Settings:
Direct3D11 (Hardware), Interlacing (Auto), Scaling Custom @ 1440x1080p (4:3), Enable Shade Boost, Enable FXAA, Texture Filtering, Anisotropic Filtering 16x
Software Mode Setting, Extra Rendering Threads +7, & Edge Anti-aliasing (AA1)

Bugs:
When entering a new area, or play the in-game FMVs, there is flickering for the first three seconds.

Status
Playable