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Full Version: Kung Fu Panda [SLUS 21757] (U)
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status=5;
version=1.7.0;
console=PS2;
crc=436D2C83;
img_t=1236802844j08;
img_f=1236802837j08;
wikiurl=Link;
Code:
empty
PC Specs:

CPU: Intel Core 2 Duo E6750 @ 2.66 Ghz
GPU: Nvidia GTX 260 896MB

Build Description: PCSX2 1.1.0 r5754- Windows
GSdx r5752 SSSE3
LilyPad 0.11.0 r5403
cdvdGigaherz 0.8.0 r5692
USBnull Driver 0.7.0 r5684
SPU2-X 2.0.0 r5733
DEV9null Driver 0.5.0 r5684
FWnull Driver 0.7.0 r5684
USA v02.00(14/06/2004) Console
DC and MTGS | VU1Rec and VU0Rec | rCache 0 | Console 1 | Patches 0

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:

N/A

Gamefixes Used:

N/A

Amount of testing done (little/medium/much/completed-game): little

Comments:

Game is playable in Gsdx software mode although its very slow.

Bugs:

Only left part of the Videos display with Gsdx HW mode. Also, ingame graphics are complete mess with Gsdx HW mode. Software mode is OK.

Status
Playable
PC Specs:
CPU: Intel® Pentium® CPU G2030 @ 3.00GHz
GPU: PALIT GeForce GT 1030 @ 2 GB


OS:Windows 10 Home x64
Build Description: PCSX2 Nightly - v1.7.3066 Release Pack - Windows 


BIOS Used: Europe v02.00(14/06/2004) Console


EE/VU Clamp modes: Standard
EE/VU Rounding: Standard


Speedhacks Used:
* EE Cyclerate: -3
* VU Cycle Scaling: 3


Amount of testing done (little/medium/much/completed-game): Little


Comments:
The game runs in hardware mode 1080p 45/60 FPS.


Bugs:
Unfortunately, this game remains ingame due to graphical errors in hardware mode. This problem fixed in recent builds 1.7.


Status:
Playable
Compatibility report edited