02-15-2006, 07:20 PM
02-07-2013, 09:49 PM
PC Specs:
CPU: Intel Core i7 @ 3.4Ghz
GPU: Nvidia GTX 285 768MB
Build Description: PCSX2 06 02 2013 1.1.0 r5546- Windows
GSdx 5542 SSE41 [03 02 2013]
LilyPad 0.11.0 [13 01 2013]
cdvdGigaherz 0.8.0 [13 01 2013]
USBnull Driver 0.7.0 [13 01 2013]
SPU2-X 2.0.0 [05 02 2013]
DEV9null Driver 0.5.0 [13 01 2013]
FWnull Driver 0.7.0 [13 01 2013]
USA v02.00(14/06/2004) Console
DC and MTGS | VU1Rec and VU0Rec | rCache 0 | Console 1 | Patches 0
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used:
N/A
Gamefixes Used:
N/A
Amount of testing done (little/medium/much/completed-game): medium
Comments:
Status goes from ingame to playable. Runs at full speed.
Bugs:
N/A
Status
Playable
CPU: Intel Core i7 @ 3.4Ghz
GPU: Nvidia GTX 285 768MB
Build Description: PCSX2 06 02 2013 1.1.0 r5546- Windows
GSdx 5542 SSE41 [03 02 2013]
LilyPad 0.11.0 [13 01 2013]
cdvdGigaherz 0.8.0 [13 01 2013]
USBnull Driver 0.7.0 [13 01 2013]
SPU2-X 2.0.0 [05 02 2013]
DEV9null Driver 0.5.0 [13 01 2013]
FWnull Driver 0.7.0 [13 01 2013]
USA v02.00(14/06/2004) Console
DC and MTGS | VU1Rec and VU0Rec | rCache 0 | Console 1 | Patches 0
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used:
N/A
Gamefixes Used:
N/A
Amount of testing done (little/medium/much/completed-game): medium
Comments:
Status goes from ingame to playable. Runs at full speed.
Bugs:
N/A
Status
Playable
01-20-2016, 05:47 PM
1)Game title: Ape Escape 3 [SCUS 97501] (U)
2)ELF name:
3)Game CRC:
PC Specs:
CPU: Intel Core i7 @ 3.4GHz/i5 @ 2.8GHz (8MB)
GPU: Nvidia GTX750ti 2GB/GT630 2GB
RAM: 8-16GB/4-10GB
Build Description: PCSX2 1.4.0 [8-1-2016 Win (8.1/7, 64x)]
GSdx MSVC 19.00 SSE41 [05 01 2016]
LilyPad 5709 0.11.0 [31 12 2015]
SPU2-X 5709 2.0.0 [31 12 2015]
cdvdGigaherz 5709 0.9.0 [31 12 2015]
USBnull Driver 5709 0.7.0 [31 12 2015]
FWnull Driver 5709 0.7.0 [31 12 2015]
DEV9null Driver 5709 0.5.0 [31 12 2015]
Backup before save | Automatic Gamefixes | enable Widescreen Patches
VU0Rec and VU1Rec
EE/VU Clamp modes: Normal
EE/VU Rounding: Chop/zero
GS Windows | Ratio 16:9
Speedhacks Used:
EE Cyclerate 1 | VU Cycle Stealing 1
INTC, Wait Loop Detection, mVU Flag
Gamefixes Used:
Switch to GSdx software rendering when FMV plays
GSDX:
Nvidia GTX750ti 2GB | Direct3D11 (Hardware) | Interlacing=auto
2xNative | Texture Filtering= Bilinear (Forced) | Anisotropic off | CRC Hack = Full
Enable HW Hacks | MSAA 16x | Skipdraw 4
SPU2-X:
Vol 100% | Latency 151ms (avg) | Async Mix
Enable Debug Option | Show In console
DMA Operations | AutoDMA Operations | Buffer Over/Underruns | ADPCM Cache statistics | Log DMA Writes | Dump Core and voice State | Dump Memory Contents
Amount of testing done (little/medium/much/completed-game): Much
Comments:
N/A
Justification info. for clarification.
Game runs great.
> Shut-down unnecessary start-up appz/task manager [Help CPU speed performance while software mode].
> PCSX2Bonus V2.0.0.2 is recommend for saving the config per game.
In case, If the above config is not suited for ur PC, just manipulate to “default”.
* EE Cyclerate 0 | VU Cycle Stealing 0.
* GSDX | Native.
Bugs:
# Environment/graphic glitches. Fixed by; Skipdraw 4
# Dark cut-scenes. Fixed by; Gamesfixes “Switch to GSdx software rendering when FMV plays (Recommend!!)
OR “Native” for Internal Resolution. (HD quality is degraded).
Status
Playable 100%
2)ELF name:
3)Game CRC:
PC Specs:
CPU: Intel Core i7 @ 3.4GHz/i5 @ 2.8GHz (8MB)
GPU: Nvidia GTX750ti 2GB/GT630 2GB
RAM: 8-16GB/4-10GB
Build Description: PCSX2 1.4.0 [8-1-2016 Win (8.1/7, 64x)]
GSdx MSVC 19.00 SSE41 [05 01 2016]
LilyPad 5709 0.11.0 [31 12 2015]
SPU2-X 5709 2.0.0 [31 12 2015]
cdvdGigaherz 5709 0.9.0 [31 12 2015]
USBnull Driver 5709 0.7.0 [31 12 2015]
FWnull Driver 5709 0.7.0 [31 12 2015]
DEV9null Driver 5709 0.5.0 [31 12 2015]
Backup before save | Automatic Gamefixes | enable Widescreen Patches
VU0Rec and VU1Rec
EE/VU Clamp modes: Normal
EE/VU Rounding: Chop/zero
GS Windows | Ratio 16:9
Speedhacks Used:
EE Cyclerate 1 | VU Cycle Stealing 1
INTC, Wait Loop Detection, mVU Flag
Gamefixes Used:
Switch to GSdx software rendering when FMV plays
GSDX:
Nvidia GTX750ti 2GB | Direct3D11 (Hardware) | Interlacing=auto
2xNative | Texture Filtering= Bilinear (Forced) | Anisotropic off | CRC Hack = Full
Enable HW Hacks | MSAA 16x | Skipdraw 4
SPU2-X:
Vol 100% | Latency 151ms (avg) | Async Mix
Enable Debug Option | Show In console
DMA Operations | AutoDMA Operations | Buffer Over/Underruns | ADPCM Cache statistics | Log DMA Writes | Dump Core and voice State | Dump Memory Contents
Amount of testing done (little/medium/much/completed-game): Much
Comments:
N/A
Justification info. for clarification.
Game runs great.
> Shut-down unnecessary start-up appz/task manager [Help CPU speed performance while software mode].
> PCSX2Bonus V2.0.0.2 is recommend for saving the config per game.
In case, If the above config is not suited for ur PC, just manipulate to “default”.
* EE Cyclerate 0 | VU Cycle Stealing 0.
* GSDX | Native.
Bugs:
# Environment/graphic glitches. Fixed by; Skipdraw 4
# Dark cut-scenes. Fixed by; Gamesfixes “Switch to GSdx software rendering when FMV plays (Recommend!!)
OR “Native” for Internal Resolution. (HD quality is degraded).
Status
Playable 100%
03-02-2017, 01:30 PM
1)Game title: Ape Escape 3 [SCUS 97501] (U)
2)ELF name:
3)Game CRC:
PC Specs:
CPU: Intel Core i7 @ 3.4GHz (8MB)
GPU: Nvidia GTX750ti 2GB
RAM: 8-16GB
Build Description: PCSX2 1.5.0 [dev-1909 Win (10, 64x)]
GSdx MSVC 19.00 SSE41 [26 02 2017]
LilyPad 0.12.0 [26 02 2017]
SPU2-X 2.0.0 [26 02 2017]
cdvdGigaherz 0.11.0 [26 02 2017]
USBnull Driver 0.7.0 [26 02 2017]
FWnull Driver 0.7.0 [26 02 2017]
DEV9null Driver 0.5.0 [26 02 2017]
Backup before save | Automatic Gamefixes | enable Widescreen Patches
VU0Rec and VU1Rec
EE/VU Clamp modes: Normal
EE/VU Rounding: Chop/zero
GS Windows | Ratio 16:9
Speedhacks Used:
EE Cyclerate 1 | VU Cycle Stealing 1
INTC, Wait Loop Detection, mVU Flag
Gamefixes Used:
N/A
GSDX:
Nvidia GTX750ti 2GB | OpenGL (Hardware) | Interlacing=auto
Large Framebuffer | 2xNative | Texture Filtering= Bilinear (Forced) | MipMapping (Ins) = off | Anisotropic = off | CRC Hack = Full
Enable HW Hacks | Skipdraw 4 | Unscale Point Line
Accurate Date | Blending Unit Accuracy = Medium
SPU2-X:
Vol 100% | Latency 151ms (avg) | Async Mix
Amount of testing done (little/medium/much/completed-game): Much
Comments:
Game runs great.
Bugs:
# Environment/graphic glitches. Fixed by; Skipdraw 4
# Dark cut-scenes. Fixed by; OpenGL (Hardware) | Unscale Point Line (Very Effective)
OR Gamesfixes “Switch to GSdx software rendering when FMV plays.
OR “Native” for Internal Resolution. (HD quality is degraded).
Status
Playable
2)ELF name:
3)Game CRC:
PC Specs:
CPU: Intel Core i7 @ 3.4GHz (8MB)
GPU: Nvidia GTX750ti 2GB
RAM: 8-16GB
Build Description: PCSX2 1.5.0 [dev-1909 Win (10, 64x)]
GSdx MSVC 19.00 SSE41 [26 02 2017]
LilyPad 0.12.0 [26 02 2017]
SPU2-X 2.0.0 [26 02 2017]
cdvdGigaherz 0.11.0 [26 02 2017]
USBnull Driver 0.7.0 [26 02 2017]
FWnull Driver 0.7.0 [26 02 2017]
DEV9null Driver 0.5.0 [26 02 2017]
Backup before save | Automatic Gamefixes | enable Widescreen Patches
VU0Rec and VU1Rec
EE/VU Clamp modes: Normal
EE/VU Rounding: Chop/zero
GS Windows | Ratio 16:9
Speedhacks Used:
EE Cyclerate 1 | VU Cycle Stealing 1
INTC, Wait Loop Detection, mVU Flag
Gamefixes Used:
N/A
GSDX:
Nvidia GTX750ti 2GB | OpenGL (Hardware) | Interlacing=auto
Large Framebuffer | 2xNative | Texture Filtering= Bilinear (Forced) | MipMapping (Ins) = off | Anisotropic = off | CRC Hack = Full
Enable HW Hacks | Skipdraw 4 | Unscale Point Line
Accurate Date | Blending Unit Accuracy = Medium
SPU2-X:
Vol 100% | Latency 151ms (avg) | Async Mix
Amount of testing done (little/medium/much/completed-game): Much
Comments:
Game runs great.
Bugs:
# Environment/graphic glitches. Fixed by; Skipdraw 4
# Dark cut-scenes. Fixed by; OpenGL (Hardware) | Unscale Point Line (Very Effective)
OR Gamesfixes “Switch to GSdx software rendering when FMV plays.
OR “Native” for Internal Resolution. (HD quality is degraded).
Status
Playable