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Full Version: Simpsons Hit & Run, The [SLES 51897] (E)
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status=5;
version=1.7.0;
console=PS2;
crc=73E68475;
img_t=1180563245j02;
img_f=1180563251j02;
wikiurl=Link;
Code:
empty
PC Specs:

CPU: Intel Core i7-4790K @ 4.0GHz
GPU: Nvidia GTX 980 4GB

Build Description: PCSX2 1.7.0-dev-90 (Windows 7 SP1)
If other please specify: N/A

BIOS Used: Europe v02.30(20/02/2008) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

GSdx Settings: OpenGL Hardware, 4x Native, Bilinear (PS2) Texture Filtering, FXAA Shader, Texture Filtering of Display (disabled)

GSdx HW Hacks: None

Speedhacks Used:

INIT Spin Detection, Wait Loop Detection, mVU Flag Hack, MTVU, EE Cycle Skipping 1 (Mild)

Gamefixes Used:

N/A

Amount of testing done: much

Comments:

* Graphic and gameplay bugs not found.
* Game has huge speed drawdowns, but this can be fully offset by the activation of the above speedhacks.

Bugs:

* One of loading screen loads GS on 100 percent for an unknown reason.

Status
Playable