08-01-2012, 05:57 PM
08-01-2012, 06:07 PM
yes the maximum FPS you get on SotC is ~20
the game uses a weird Frameskipping and Vu cycling to get it done on PS2
the game uses a weird Frameskipping and Vu cycling to get it done on PS2
08-01-2012, 06:18 PM
PCSX2 reports virtual fps, not real fps. If you're getting frame dips go down the list of speedhack combos in this order:
http://forums.pcsx2.net/Thread-Shadow-of...t-settings
SOTC is a curious game... it wants to run at 60fps on pcsx2 even though it was 30fps on ps2. Setting EE to 2 will lock exploration to 30fps but you'll still get dips to 20fps during battles (regardless of your PC specs). I couldn't find a setting to get universal 30fps
http://forums.pcsx2.net/Thread-Shadow-of...t-settings
SOTC is a curious game... it wants to run at 60fps on pcsx2 even though it was 30fps on ps2. Setting EE to 2 will lock exploration to 30fps but you'll still get dips to 20fps during battles (regardless of your PC specs). I couldn't find a setting to get universal 30fps
08-01-2012, 07:13 PM
I see... I'll tweak the settings some more and I'll report back what i get
08-01-2012, 07:40 PM
Alright I found some stuff after testing it a bit:
Best Shadow of the Colossus Configuration:
* Enable all speedhacks
* Disable any gamefixes
* VU Cycle Stealing: EE 2 VU 2
* 50-60fps exploration, 30fps average battle/unmounted Agro around
(most consistent and optimum settings in my experience, and even smoother than on an original PS2)
* Slight slowdown when bringing up the map
* Slight slowdown when entering/exiting the shrine
* Some wierd shadow on Wander's model in certain angles
* Runs EVEN smoother fps if using Native resolution
Specs: PCSX 9.8
Proccessor Intel i3-2120 @ 3.30GHz ~3.3GHz
2GB RAM
Nvidia GeForce GTX 550Ti
Settings:
-- GSDX11
-- Texture Filtering ON
-- 8 bit Graphics ON
-- Internal resolution 1920x1080 widescreen (or use 3x scaling if using 4:3)
-- Everything else (EE, IOP, etc...) is pretty much on default
Best Shadow of the Colossus Configuration:
* Enable all speedhacks
* Disable any gamefixes
* VU Cycle Stealing: EE 2 VU 2
* 50-60fps exploration, 30fps average battle/unmounted Agro around
(most consistent and optimum settings in my experience, and even smoother than on an original PS2)
* Slight slowdown when bringing up the map
* Slight slowdown when entering/exiting the shrine
* Some wierd shadow on Wander's model in certain angles
* Runs EVEN smoother fps if using Native resolution
Specs: PCSX 9.8
Proccessor Intel i3-2120 @ 3.30GHz ~3.3GHz
2GB RAM
Nvidia GeForce GTX 550Ti
Settings:
-- GSDX11
-- Texture Filtering ON
-- 8 bit Graphics ON
-- Internal resolution 1920x1080 widescreen (or use 3x scaling if using 4:3)
-- Everything else (EE, IOP, etc...) is pretty much on default