Ill make a thread later if someone doesnt beat me to it. But that sounds like the snowblind engine. Trry using the ntcore 4gb patch on your exe, that engine eats memory till pcsx2 crashes otherwise. With the patch it should be okay.
1)Game title: Hitman: Contracts
2)ELF name: SLES_521.34
3)Game CRC: 0xBE198D9E
4)Compatibility report:
PC Specs:
CPU: Intel Core i5-3470 3.20Ghz
GPU: Nvidia GeForce GTX 650
Build Description: PCSX2 1.1.0.5594
Plugins:
GS: GSdx 5580 0.1.16 (SSE41)
PAD: LilyPad svn 0.11.0
SPU2: SPU2-X r5559 2.0.0
CDVD: cdvdGigaherz (r4503) 0.8.0
USB/FW/DEV9: All Null Driver
BIOS Used: Europe v02.00(14/06/2004) Console
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used:
INTC, Wait Loop Detection, microVU and MTVU
Gamefixes Used:
Nothing
Amount of testing done (little/medium/much/completed-game):
Medium
Comments:
Game was tested using the 4GB patch.
Unplayable on HW mode, too slow and may cause Windows to reboot your video driver. Works on SW mode with some graphical bugs and almost playable speed (it depends on what's going on screen), but I passed the first mission so I can consider this "playable". Console floods with: "GSdx: out-of-memory, texturing temporarily disabled". Last two pics are from HW mode.
Bugs:
Graphic glitches: main menu shows just a grey screen, ghosting on some parts and in certain camera angles there are borders that cover the screen, but nothing too serious.
Status
Playable
1)Game title: The Sims
2)ELF name: SLES_512.57
3)Game CRC: 0x046962B0
4)Compatibility report:
PC Specs:
CPU: Intel Core i5-3470 3.20Ghz
GPU: Nvidia GeForce GTX 650
Build Description: PCSX2 1.1.0.5594
Plugins:
GS: GSdx 5580 0.1.16 (SSE41)
PAD: LilyPad svn 0.11.0
SPU2: SPU2-X r5559 2.0.0
CDVD: cdvdGigaherz (r4503) 0.8.0
USB/FW/DEV9: All Null Driver
BIOS Used: Europe v02.00(14/06/2004) Console
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used:
INTC, Wait Loop Detection, microVU and MTVU (for going "almost ingame")
Gamefixes Used:
Nothing
Amount of testing done (little/medium/much/completed-game):
Little
Comments:
Won't boot from CD (freezes after PlayStation logo). Works with ISO, goes through menus, I can make a Sim in "Get-A-Life" mode, but as soon the game finishes loading, it hangs on loading screen (but music keeps playing with ingame sounds too sometimes). Can't get past it, I tried every possible hack/settings/plugins combination, but no dice. Actually, I got "almost ingame" by enabling the cheat that unlocks the "Sim Mode", but as soon as I selected it, it hangs (see last pic).
Bugs:
Can't progress past menus.
Status
Menus
1)Game title: Captain Tsubasa [NTSC-J]
2)ELF name: SLPS_256.91
3)Game CRC: 0x2CF3EFF3
PC Specs:
CPU: Intel Core i5 760 @ 2.8Ghz
GPU: Nvidia Geforce 460 GTX
Build Description: PCSX2 1.0.0 Release Pack - Windows
BIOS Used: Japan v02.20(05/09/2006) Console
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used:
Recommended,MTVU
EE Cyclerate to 2
VU Cycle Stealing to 1
Gamefixes Used:
GSdx offset hack
Amount of testing done (little/medium/much/completed-game):
Completed game
Comments:
Game working fine 60 FPS
Bugs:
Little ghost effect during some players specials shots that you can fix to put texture filtering off
Status
Playable
Thank you too refraction, but I don't see the Hitman thread. Maybe you're doing some more test on that? Also, Blood Money appears to be running smooth, I'll test it some more.
1)Game title: Ace Combat : Distant Thunder (PAL)
2)ELF name: SCES 504.10
3)Game CRC: 1B9B7563
4)Compatibility report:
PC Specs:
CPU: Intel Core i5 2500 @ 3.1 gigahertz
GPU: Nvidia GeForce GTX 460
Build Description: PCSX2 1.0.0 Release Pack - Windows
If other please specify: N/A
BIOS Used: Europe v02.00 (14/06/2004) Console
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used: None
Gamefixes Used: None
Amount of testing done (little/medium/much/completed-game):
Little
Comments:
Game launched via a retail copy.
Average of 50 FPS.
Game freezes during the intro sequence after launching a new game in story mode regardless of difficulty mode.
Tutorial missions work fine.
Bugs:
Slight sound lag in menus if multiple keys are pressed at the same time.
Short (1/2 of a second at best) blacking out during missions, happening at irregular pacing ; not long enough to affect gameplay as far as I can tell.
Status
Menus
Just tried it. The first mission is playable, but other glitches appeared (mostly graphic). If it's OK, I will post both reports after pushing the tests further and trying other gamefixes to see if that can be fixed.