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1)Game title: Star Trek - Encounters [SLUS 21396] (U)
2)ELF name: SLUS_213.96
3)Game CRC: E91EAFEE
4)Compatibility report:

PC Specs:

CPU: Intel® Core™ i7-4820K CPU @ 3.70 GHz
GPU: EVGA® Nvidia® GeForce™ GTX 780 Classified ACX

Build Description: PCSX2 v.1.3.1 - Git - Rev. 0011 -> Compiling Date: 2015-02-15 18:09:14 - Windows
If other please specify: N/A

BIOS Used: USA v02.30(20/02/2008) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: None/None

Speedhacks Used:
All as recommended + MTVU

Gamefixes Used:
None

Amount of testing done (little/medium/much/completed-game):
Much

Comments:
The game working fine and has constant 60 FPS under Direct3D11 (Software).
The game should always be operated in software mode, otherwise there will be errors in the menu and while playing.

GSDX Settings:
Direct3D11 (Software), Interlacing (Auto), Enable Shade Boost, Enable FXAA.
Software Mode Setting, Extra Rendering Threads +7, & Edge Anti-aliasing (AA1)

Bugs:
None

Status
Playable
Thanks added the threads. It would be helpful to better describe the errors under HW mode or even post screenshots of them
Please check if you encounter the issues described in the (U) version of the game here: http://forums.pcsx2.net/Thread-Spongebob...#pid365225
Edit: Whoops that was you again Tongue

Thread here: http://forums.pcsx2.net/Thread-SpongeBob...ES-53494-E
[Image: bombermankart_ps2box_pal_org_01boxart_160w.jpg]

Info:-
Game Title- Bomberman Kart (SLES-51302) (E)
CRC- EC56B5F6

PC Specs:
CPU: Intel Core i7 4770 @ 3.4Ghz
GPU: EVGA GTX750 Ti FTW edition.

Build Description:
  • PCSX2-v1.3.1-58-g5ed3f5f
  • GSdx v0.1.16
  • SPU2-X v2.0.0
  • Lilypad v0.11.0
  • CDVD Gigaherz 0.9.0
    // Rest Null plugins

BIOS Used: USA v02.20(10/02/2006) Console.

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used: None, only the default.

Gamefixes Used: N/A

Amount of testing done (little/medium/much/completed-game): medium

Comments:
The game has no noticeable issues and MTVU provides increase in Fps without any side effects. though, upscaling causes some graphical glitches. (In, some areas)

Example:-

Hardware mode:-
[Image: gSKYnCv.png]

Software mode:-
[Image: vgW3zQg.png]

note: you should actually take a look at the screenshots in their original size to identify the bug. ( just open the downscaled versions of the screenshots in a new tab)

Status
Playable
(02-28-2015, 05:21 PM)Ryudo Wrote: [ -> ]No. They're 2 different games. (Which you could've noticed from the serial and CRC too).

Headhunter Redemption is the sequel.

thanks for reminding me,it took me exactly 15 months and 1 day to resolve this issue. Tongue

http://forums.pcsx2.net/Thread-Request-t...st?page=27

http://forums.pcsx2.net/Thread-Request-t...st?page=28

sharing with yous.

And now finally!

http://forums.pcsx2.net/Thread-Headhunter-SLUS-20416-U

I always knew that worked very well.
[Image: Fullmetal_Alchemist_Dream_Carnival_cover_art.jpg]

Info:-
Game Title- Hagane no Renkinjutsushi : Dream Carnival [SLPS-25402] (J)
CRC- 2FE30958

PC Specs:
CPU: Intel Core i7 4770 @ 3.4Ghz
GPU: EVGA GTX750 Ti FTW edition.

Build Description:
  • PCSX2-v1.3.1-58-g5ed3f5f
  • GSdx v0.1.16
  • SPU2-X v2.0.0
  • Lilypad v0.11.0
  • CDVD Gigaherz 0.9.0
    // Rest Null plugins

BIOS Used: USA v02.20(10/02/2006) Console.

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used: None, only the default.

Gamefixes Used: N/A

Amount of testing done (little/medium/much/completed-game): little

Comments:
No bugs found. Maxing out the speedhacks also doesn't produce any graphical glitches (or) core issues. game works fine without issues on all the video backends and Instruction sets Wink

screenshots:-
[Image: fma1.png] [Image: fma2.png]
[Image: fmas.png] [Image: fmasb.png]


Status
Playable
1) Game Title: Ed, Edd, 'n Eddy - The Mis-Edventures
2) ELF Name: SLUS-21260
3) Game CRC: B0AE2D8A
4) Compatibility Report:

PC Specs:

CPU: Intel Core i7-4790 @3.6 GHz
GPU: Nvidia GeForce GTX 745

Build Description: PCSX2 1.2.1 Release - Windows

BIOS Used: USA v02.20 (10/02/2006)

EE/VU Clamp Modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:
Recommended, MTVU

Gamefixes Used:
N/A

Amount of testing done (little/medium/much/completed-game): Medium

Comments:
Runs Above Full Speed. Some aesthetic information on collectibles is inaccessible (See Bugs).

Bugs:
Some menu text is not visible (Save Data, Credits, Pause Menu Headings, Easter Egg and Jawbreaker Information), but does not significantly impair gameplay. However, if multiple saves are on one memory card, it is impossible to differentiate between the saved games. Cannot be fixed with Software Mode.

Status:
Playable
(04-07-2015, 08:17 PM)junknaut Wrote: [ -> ]1) Game Title: Ed, Edd, 'n Eddy - The Mis-Edventures
2) ELF Name: SLUS-21260
3) Game CRC: B0AE2D8A
4) Compatibility Report:

PC Specs:

CPU: Intel Core i7-4790 @3.6 GHz
GPU: Nvidia GeForce GTX 745

Build Description: PCSX2 1.2.1 Release - Windows

BIOS Used: USA v02.20 (10/02/2006)

EE/VU Clamp Modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:
Recommended, MTVU

Gamefixes Used:
N/A

Amount of testing done (little/medium/much/completed-game): Medium

Comments:
Runs Above Full Speed. Some aesthetic information on collectibles is inaccessible (See Bugs).

Bugs:
Some menu text is not visible (Save Data, Credits, Pause Menu Headings, Easter Egg and Jawbreaker Information), but does not significantly impair gameplay. However, if multiple saves are on one memory card, it is impossible to differentiate between the saved games. Cannot be fixed with Software Mode.

Status:
Playable
Here you go:
http://forums.pcsx2.net/Thread-Ed-Edd-n-...US-21260-U
1)Game title: Suikoden III
[attachment=54914]
2)ELF name: SLUS - 20387
3)Region : NTSC
3)Game CRC: 0x5F3DD929
4)Compatibility report:


PC Specs:

CPU: Intel Core i5-4210U @ 1.70 GHz (4CPUs), ~2.4GHz
GPU: Nvidia GeForce 820M

Build Description: PCSX2 1.2.1 Release Pack - Windows
If other please specify: N/A

BIOS Used: USA v02.00 (14/06/2004) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:

VU Cycle Stealing : 1 - Mild VU Cycle Stealing
mVU Flag Hack - checked
MTVU - checked
EE Cyclerate : Default Cyclerate
Enable INTC Spin - checked
Enable Wait Loop Detection - checked
Enable fast CDVD - unchecked

Gamefixes Used:

N/A

Amount of testing done (little/medium/much/completed-game): much

Comments:

Perfectly fine in everything. I found a problem of fps dropping in big cities. Changed the audio settings to this
Interpolation: 1 - Linear (simple/okay sound)
Module: 1 - XAudio 2
Synchronizing Mode : Async Mix ( Breaks some games)
Then it works very fine.

[attachment=54911] [attachment=54912] [attachment=54913]

Bugs:

Every carpet in the game would appear "broken" but it doesn't matter anyway.
Analog stick directional problem (Up&Left Simultaneously) - It becomes popular in many threads and i found no solution but i have mine for this game to be playable. I changed the directional control with D-pad because this game allows using 3 directional controls ( L-Analog Stick, R-Analog Stick, D-Pad) and then set it in game by going through SquareButton->Settings->Triangle+Directional button->Walk.

Status
Playable
(04-24-2015, 03:58 AM)Sonudos Wrote: [ -> ]1)Game title: Suikoden III

2)ELF name: SLUS - 20387
3)Region : NTSC
3)Game CRC: 0x5F3DD929
4)Compatibility report:
...
There is already a thread for this game, post your report there:
http://forums.pcsx2.net/Thread-Suikoden-...7-U--28818

For your direction issue, you can fix it by setting a larger sensitivity to the analog sticks with Lilypad. I've currently set it at 1.381 and it works fine

A screenshot of the carpet bug would be nice, does it also occur when using a software renderer of GSdx? (F9)