06-23-2015, 07:53 PM
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79
07-15-2015, 02:45 AM
Game title: Fairly Odd Parents, The - Shadow Showdown
Region: NTSC
ELF name: SLUS_208.80
Game CRC: 0xCC955736
Compatibility report:
PC Specs:
CPU: Intel® Core™ i5-4460 CPU @ 3.20 GHz
GPU: Gigabyte Nvidia Geforce GTX 970 OC Mini
Build Description: PCSX2 1.2.1.r5873 - compiled on Feb 3 2014 Windows 7 SP1 64-bit
If other please specify: N/A
BIOS Used: USA v02.20(10/02/2006) Console
EE/VU Clamp modes: Default/Default
EE/VU Rounding: Default/Default
Speedhacks Used:
N/A
Gamefixes Used:
N/A
GSdx HW Hacks:
N/A
Amount of testing done (little/medium/much/completed-game): Medium
Comments:
Game runs nicely no frame drops during the gameplay, textures seems to be normal did not notice any glitches or anything that must compromise the game.
Bugs:
N/A
Netplay:
N/A
Status: Playable
Region: NTSC
ELF name: SLUS_208.80
Game CRC: 0xCC955736
Compatibility report:
PC Specs:
CPU: Intel® Core™ i5-4460 CPU @ 3.20 GHz
GPU: Gigabyte Nvidia Geforce GTX 970 OC Mini
Build Description: PCSX2 1.2.1.r5873 - compiled on Feb 3 2014 Windows 7 SP1 64-bit
If other please specify: N/A
BIOS Used: USA v02.20(10/02/2006) Console
EE/VU Clamp modes: Default/Default
EE/VU Rounding: Default/Default
Speedhacks Used:
N/A
Gamefixes Used:
N/A
GSdx HW Hacks:
N/A
Amount of testing done (little/medium/much/completed-game): Medium
Comments:
Game runs nicely no frame drops during the gameplay, textures seems to be normal did not notice any glitches or anything that must compromise the game.
Bugs:
N/A
Netplay:
N/A
Status: Playable
07-16-2015, 11:54 AM
Thanks, here is the thread:
http://forums.pcsx2.net/Thread-Fairly-Od...US-20880-U
http://forums.pcsx2.net/Thread-Fairly-Od...US-20880-U
07-26-2015, 11:32 AM
Game Name: Harry Potter and the Half-Blood Prince
Region: NTSC
ELF Name: SLUS_218.08
Game CRC: 0x9C3A84F4
PC Sepcs:
CPU: Intel Core 2 Duo T9300 @ 2.5 GHz
GPU: NVidia Quadro FX 3600M 512 MB
Build Description: PCSX2 Feb 03 2014 1.2.1 (r5875) -Windows
GS: GSdx 5875 (MSVC 18.00, SSE41) 0.1.16
PAD: LilyPad svn (r5822) 0.11.0
SPU2: SPU2-X r5830 2.0.0
BIOS: USA v02.20 (10/02/2006) Console
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks:
None
Gamefixes:
None. Yet...
Amount of testing done (little/medium/much/completed game):
medium
Bugs:
1.) GSdx seems to have issues rendering some distant textures (Hardware Mode)
Comments:
Performance in Hardware mode is absolutely terrible, if anything worse than software mode. Textures like foliage, buildings and character faces look like garbage from a distance, and loading screens run at about 4 FPS. The game runs flawlessly in software mode, though.
Status:
Playable
"Come on, Harry!"
Region: NTSC
ELF Name: SLUS_218.08
Game CRC: 0x9C3A84F4
PC Sepcs:
CPU: Intel Core 2 Duo T9300 @ 2.5 GHz
GPU: NVidia Quadro FX 3600M 512 MB
Build Description: PCSX2 Feb 03 2014 1.2.1 (r5875) -Windows
GS: GSdx 5875 (MSVC 18.00, SSE41) 0.1.16
PAD: LilyPad svn (r5822) 0.11.0
SPU2: SPU2-X r5830 2.0.0
BIOS: USA v02.20 (10/02/2006) Console
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks:
None
Gamefixes:
None. Yet...
Amount of testing done (little/medium/much/completed game):
medium
Bugs:
1.) GSdx seems to have issues rendering some distant textures (Hardware Mode)
Comments:
Performance in Hardware mode is absolutely terrible, if anything worse than software mode. Textures like foliage, buildings and character faces look like garbage from a distance, and loading screens run at about 4 FPS. The game runs flawlessly in software mode, though.
Status:
Playable
"Come on, Harry!"
07-28-2015, 02:11 PM
(07-26-2015, 11:32 AM)TheSimpleDonut Wrote: [ -> ]Game Name: Harry Potter and the Half-Blood Prince
Thanks here it is: http://forums.pcsx2.net/Thread-Harry-Pot...US-21808-U
You might want to give the latest 1.3.1 GIT builds a try with it, in case it got fixed with the new OpenGL renderer fixes
http://pcsx2.net/download/development/git.html
07-28-2015, 10:04 PM
Thanks Bositman. I'll be sure to look into that.
08-01-2015, 12:33 PM
Game title: Legend of Kay (PAL)
ELF name: SLES-52931
CRC: 0x54D68884
PC Specs:
CPU: Intel i5 750 @2.6ghz
GPU: ATI HD6770
Build Description: PCSX2 1.3.1-840
BIOS Used: USA v02.00
Speedhacks Used:
All of them, flawless play with and without.
Amount of testing done (little/medium/much/completed-game): little so far
Bugs:
The game suffers from excessive bloom, and many models (primarily trees) suffer from missing polygons.
To fix the bloom: skipdraw 2
To fix the trees: VU clamping > Extra + Preserve Sign
Status
Playable
-------------
Any fields i've omitted is because i have nothing to add. I reckon the NTSC version may suffer from the same bugs i mentioned before, if someone could verify that would be nice.
ELF name: SLES-52931
CRC: 0x54D68884
PC Specs:
CPU: Intel i5 750 @2.6ghz
GPU: ATI HD6770
Build Description: PCSX2 1.3.1-840
BIOS Used: USA v02.00
Speedhacks Used:
All of them, flawless play with and without.
Amount of testing done (little/medium/much/completed-game): little so far
Bugs:
The game suffers from excessive bloom, and many models (primarily trees) suffer from missing polygons.
To fix the bloom: skipdraw 2
To fix the trees: VU clamping > Extra + Preserve Sign
Status
Playable
-------------
Any fields i've omitted is because i have nothing to add. I reckon the NTSC version may suffer from the same bugs i mentioned before, if someone could verify that would be nice.
08-01-2015, 04:27 PM
1)Game title: PlayStation BB Navigator version 10 and 20
2)ELF name: SCPN 60101
3)Game CRC: E2B8E3DC
4)Compatibility report:
PC Specs:
CPU: Intel Core i5 4288U @ 2.6Ghz
GPU: iris 5100
Build Description: PCSX2 1.3.1-20150729141602 - compiled on Jul 29 2015
BIOS Used: Japan v01.00(17/01/2000) Console
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used:
none
Gamefixes Used:
Amount of testing done (little/medium/much/completed-game):
little
Comments:
does not boot
all versions of this application will not boot
Bugs:
[MG] hcode=0 cnum=0 a2=0 length=0x1A0
[MG] ELF_size=0x5370 Hdr_size=0x1A0 unk=0x100 flags=0x22C count=0 zones=Japan
[MG] ERROR - Make sure the file is already decrypted!!!
Status
Nothing
2)ELF name: SCPN 60101
3)Game CRC: E2B8E3DC
4)Compatibility report:
PC Specs:
CPU: Intel Core i5 4288U @ 2.6Ghz
GPU: iris 5100
Build Description: PCSX2 1.3.1-20150729141602 - compiled on Jul 29 2015
BIOS Used: Japan v01.00(17/01/2000) Console
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used:
none
Gamefixes Used:
Amount of testing done (little/medium/much/completed-game):
little
Comments:
does not boot
all versions of this application will not boot
Bugs:
[MG] hcode=0 cnum=0 a2=0 length=0x1A0
[MG] ELF_size=0x5370 Hdr_size=0x1A0 unk=0x100 flags=0x22C count=0 zones=Japan
[MG] ERROR - Make sure the file is already decrypted!!!
Status
Nothing
08-01-2015, 10:08 PM
(08-01-2015, 04:27 PM)zeqzy Wrote: [ -> ]1)Game title: PlayStation BB Navigator version 10 and 20
2)ELF name: SCPN 60101
3)Game CRC: E2B8E3DC
4)Compatibility report:
PC Specs:
CPU: Intel Core i5 4288U @ 2.6Ghz
GPU: iris 5100
Build Description: PCSX2 1.3.1-20150729141602 - compiled on Jul 29 2015
BIOS Used: Japan v01.00(17/01/2000) Console
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used:
none
Gamefixes Used:
Amount of testing done (little/medium/much/completed-game):
little
Comments:
does not boot
all versions of this application will not boot
Bugs:
[MG] hcode=0 cnum=0 a2=0 length=0x1A0
[MG] ELF_size=0x5370 Hdr_size=0x1A0 unk=0x100 flags=0x22C count=0 zones=Japan
[MG] ERROR - Make sure the file is already decrypted!!!
Status
Nothing
For quick reference: https://en.wikipedia.org/wiki/PlayStatio..._Navigator
08-03-2015, 02:22 PM
(08-01-2015, 12:33 PM)Coornio Wrote: [ -> ]Game title: Legend of Kay (PAL)
ELF name: SLES-52931
CRC: 0x54D68884
PC Specs:
CPU: Intel i5 750 @2.6ghz
GPU: ATI HD6770
Build Description: PCSX2 1.3.1-840
BIOS Used: USA v02.00
Speedhacks Used:
All of them, flawless play with and without.
Amount of testing done (little/medium/much/completed-game): little so far
Bugs:
The game suffers from excessive bloom, and many models (primarily trees) suffer from missing polygons.
To fix the bloom: skipdraw 2
To fix the trees: VU clamping > Extra + Preserve Sign
Status
Playable
-------------
Any fields i've omitted is because i have nothing to add. I reckon the NTSC version may suffer from the same bugs i mentioned before, if someone could verify that would be nice.
We already have a thread for that.
http://forums.pcsx2.net/Thread-Legend-of...1-E--29334