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(06-23-2015, 01:54 PM)Bositman Wrote: [ -> ]Done here you go:
http://forums.pcsx2.net/Thread-Tom-Clanc...ES-51466-E
thanks bositman
Game title: Fairly Odd Parents, The - Shadow Showdown
Region: NTSC
ELF name: SLUS_208.80
Game CRC: 0xCC955736
Compatibility report:

PC Specs:

CPU: Intel® Core™ i5-4460 CPU @ 3.20 GHz
GPU: Gigabyte Nvidia Geforce GTX 970 OC Mini

Build Description: PCSX2 1.2.1.r5873 - compiled on Feb 3 2014 Windows 7 SP1 64-bit

If other please specify: N/A

BIOS Used: USA v02.20(10/02/2006) Console

EE/VU Clamp modes: Default/Default
EE/VU Rounding: Default/Default

Speedhacks Used:

N/A

Gamefixes Used:

N/A

GSdx HW Hacks:

N/A

Amount of testing done (little/medium/much/completed-game): Medium


Comments:

Game runs nicely no frame drops during the gameplay, textures seems to be normal did not notice any glitches or anything that must compromise the game.

Bugs:

N/A

Netplay:

N/A

Status: Playable
Game Name: Harry Potter and the Half-Blood Prince
Region: NTSC
ELF Name: SLUS_218.08
Game CRC: 0x9C3A84F4

PC Sepcs:

CPU: Intel Core 2 Duo T9300 @ 2.5 GHz
GPU: NVidia Quadro FX 3600M 512 MB

Build Description: PCSX2 Feb 03 2014 1.2.1 (r5875) -Windows
GS: GSdx 5875 (MSVC 18.00, SSE41) 0.1.16
PAD: LilyPad svn (r5822) 0.11.0
SPU2: SPU2-X r5830 2.0.0

BIOS: USA v02.20 (10/02/2006) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks:
None

Gamefixes:
None. Yet...

Amount of testing done (little/medium/much/completed game):
medium

Bugs:
1.) GSdx seems to have issues rendering some distant textures (Hardware Mode)

Comments:
Performance in Hardware mode is absolutely terrible, if anything worse than software mode. Textures like foliage, buildings and character faces look like garbage from a distance, and loading screens run at about 4 FPS. The game runs flawlessly in software mode, though.

Status:
Playable

"Come on, Harry!"
(07-26-2015, 11:32 AM)TheSimpleDonut Wrote: [ -> ]Game Name: Harry Potter and the Half-Blood Prince

Thanks here it is: http://forums.pcsx2.net/Thread-Harry-Pot...US-21808-U

You might want to give the latest 1.3.1 GIT builds a try with it, in case it got fixed with the new OpenGL renderer fixes
http://pcsx2.net/download/development/git.html
Thanks Bositman. I'll be sure to look into that.
Game title: Legend of Kay (PAL)
ELF name: SLES-52931
CRC: 0x54D68884


PC Specs:
CPU: Intel i5 750 @2.6ghz
GPU: ATI HD6770

Build Description: PCSX2 1.3.1-840

BIOS Used: USA v02.00

Speedhacks Used:
All of them, flawless play with and without.

Amount of testing done (little/medium/much/completed-game): little so far


Bugs:
The game suffers from excessive bloom, and many models (primarily trees) suffer from missing polygons.
To fix the bloom: skipdraw 2
To fix the trees: VU clamping > Extra + Preserve Sign

Status
Playable

-------------

Any fields i've omitted is because i have nothing to add. I reckon the NTSC version may suffer from the same bugs i mentioned before, if someone could verify that would be nice.
1)Game title: PlayStation BB Navigator version 10 and 20
2)ELF name: SCPN 60101
3)Game CRC: E2B8E3DC
4)Compatibility report:

PC Specs:

CPU: Intel Core i5 4288U @ 2.6Ghz
GPU: iris 5100

Build Description: PCSX2 1.3.1-20150729141602 - compiled on Jul 29 2015

BIOS Used: Japan   v01.00(17/01/2000)  Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:
none

Gamefixes Used:

Amount of testing done (little/medium/much/completed-game):
little

Comments:
does not boot
all versions of this application will not boot

Bugs:
[MG] hcode=0 cnum=0 a2=0 length=0x1A0
[MG] ELF_size=0x5370 Hdr_size=0x1A0 unk=0x100 flags=0x22C count=0 zones=Japan
[MG] ERROR - Make sure the file is already decrypted!!!
Status
Nothing
(08-01-2015, 04:27 PM)zeqzy Wrote: [ -> ]1)Game title: PlayStation BB Navigator version 10 and 20
2)ELF name: SCPN 60101
3)Game CRC: E2B8E3DC
4)Compatibility report:

PC Specs:

CPU: Intel Core i5 4288U @ 2.6Ghz
GPU: iris 5100

Build Description: PCSX2 1.3.1-20150729141602 - compiled on Jul 29 2015

BIOS Used: Japan   v01.00(17/01/2000)  Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:
none

Gamefixes Used:

Amount of testing done (little/medium/much/completed-game):
little

Comments:
does not boot
all versions of this application will not boot

Bugs:
[MG] hcode=0 cnum=0 a2=0 length=0x1A0
[MG] ELF_size=0x5370 Hdr_size=0x1A0 unk=0x100 flags=0x22C count=0 zones=Japan
[MG] ERROR - Make sure the file is already decrypted!!!
Status
Nothing

For quick reference: https://en.wikipedia.org/wiki/PlayStatio..._Navigator
(08-01-2015, 12:33 PM)Coornio Wrote: [ -> ]Game title: Legend of Kay (PAL)
ELF name: SLES-52931
CRC: 0x54D68884


PC Specs:
CPU: Intel i5 750 @2.6ghz
GPU: ATI HD6770

Build Description: PCSX2 1.3.1-840

BIOS Used: USA v02.00

Speedhacks Used:
All of them, flawless play with and without.

Amount of testing done (little/medium/much/completed-game): little so far


Bugs:
The game suffers from excessive bloom, and many models (primarily trees) suffer from missing polygons.
To fix the bloom: skipdraw 2
To fix the trees: VU clamping > Extra + Preserve Sign

Status
Playable

-------------

Any fields i've omitted is because i have nothing to add. I reckon the NTSC version may suffer from the same bugs i mentioned before, if someone could verify that would be nice.

We already have a thread for that.
http://forums.pcsx2.net/Thread-Legend-of...1-E--29334