08-09-2012, 12:49 PM
08-09-2012, 12:56 PM
Game Name : Dragon Ball Z Budokai Tenkaichi 2
Region : PAL
Game ELF Name : SLES_541.64
Comaptibility : Works Fine
CRC : 0x278722BF
PC Specs:
CPU: Intel Core i7 860 @ 2.8Ghz
GPU: ATI Radeon HD 4650 DP 1 GB
Build : PCSX2 1.0.0 Release Pack - Windows
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used:
Recommended,MTVU
Amount of testing done (little/medium/much/completed-game):
Completed Game
Comments:
Game working fine
Bugs:
There are several bugs glitches in the Map, but can fixed by modifying the GSDX a bit. Use Miseru99's GSDX to resolve it.
Check the details here : (Updated by Recoder) Dragon Ball Z Budokai Tenkaichi 2 PAL
Status
Playable PCSX2 1.0.0
Region : PAL
Game ELF Name : SLES_541.64
Comaptibility : Works Fine
CRC : 0x278722BF
PC Specs:
CPU: Intel Core i7 860 @ 2.8Ghz
GPU: ATI Radeon HD 4650 DP 1 GB
Build : PCSX2 1.0.0 Release Pack - Windows
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used:
Recommended,MTVU
Amount of testing done (little/medium/much/completed-game):
Completed Game
Comments:
Game working fine
Bugs:
There are several bugs glitches in the Map, but can fixed by modifying the GSDX a bit. Use Miseru99's GSDX to resolve it.
Check the details here : (Updated by Recoder) Dragon Ball Z Budokai Tenkaichi 2 PAL
Status
Playable PCSX2 1.0.0
10-31-2013, 07:15 AM
PC Specs:
CPU: Intel Core 2 Duo E6750 @ 2.66 Ghz
GPU: Nvidia GTX 260 896MB
Build Description: PCSX2 1.1.0 r5754- Windows
GSdx r5752 SSSE3
LilyPad 0.11.0 r5403
cdvdGigaherz 0.8.0 r5692
USBnull Driver 0.7.0 r5684
SPU2-X 2.0.0 r5733
DEV9null Driver 0.5.0 r5684
FWnull Driver 0.7.0 r5684
USA v02.00(14/06/2004) Console
DC and MTGS | VU1Rec and VU0Rec | rCache 0 | Console 1 | Patches 0
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used:
N/A
Gamefixes Used:
N/A
Amount of testing done (little/medium/much/completed-game): little
Comments:
Works fine at a decent speed.
Bugs:
GSdx HW mode got several glitches especially with shadows. Software mode is fine.
Status
Playable
CPU: Intel Core 2 Duo E6750 @ 2.66 Ghz
GPU: Nvidia GTX 260 896MB
Build Description: PCSX2 1.1.0 r5754- Windows
GSdx r5752 SSSE3
LilyPad 0.11.0 r5403
cdvdGigaherz 0.8.0 r5692
USBnull Driver 0.7.0 r5684
SPU2-X 2.0.0 r5733
DEV9null Driver 0.5.0 r5684
FWnull Driver 0.7.0 r5684
USA v02.00(14/06/2004) Console
DC and MTGS | VU1Rec and VU0Rec | rCache 0 | Console 1 | Patches 0
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used:
N/A
Gamefixes Used:
N/A
Amount of testing done (little/medium/much/completed-game): little
Comments:
Works fine at a decent speed.
Bugs:
GSdx HW mode got several glitches especially with shadows. Software mode is fine.
Status
Playable
03-27-2015, 02:45 PM
PC Specs:
CPU: Intel Core i7 4770 @ 3.4Ghz
GPU: EVGA GTX750 Ti FTW edition.
Build Description:
BIOS Used: USA v02.20(10/02/2006) Console.
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used: None, only the default.
Gamefixes Used: N/A
Amount of testing done (little/medium/much/completed-game): medium
Comments:
there are some minor ghosting issues when, the characters start their initial pose before the start of the battle in DX11(hardware mode) which can be fixed by switching to Software mode. the previous shadow issues are now fixed in hardware mode. there are some texture flickering at random parts of the stages at every video backends.
screenshots:-
Status
Playable
CPU: Intel Core i7 4770 @ 3.4Ghz
GPU: EVGA GTX750 Ti FTW edition.
Build Description:
- PCSX2-v1.3.1-58-g5ed3f5f
- GSdx v0.1.16
- SPU2-X v2.0.0
- Lilypad v0.11.0
- CDVD Gigaherz 0.9.0
// Rest Null plugins
BIOS Used: USA v02.20(10/02/2006) Console.
EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop
Speedhacks Used: None, only the default.
Gamefixes Used: N/A
Amount of testing done (little/medium/much/completed-game): medium
Comments:
there are some minor ghosting issues when, the characters start their initial pose before the start of the battle in DX11(hardware mode) which can be fixed by switching to Software mode. the previous shadow issues are now fixed in hardware mode. there are some texture flickering at random parts of the stages at every video backends.
screenshots:-
Status
Playable
05-07-2015, 07:19 PM
If I have a Intel Pentium processor G9650 and I lower all the graphics and shadows and extra add-ons do you think I will be able to play DBZ BT 2? Sry if it's a stupid question, I'm not an expert on CPu's ^^.
Thanks in advance,
Vicente ;D
Thanks in advance,
Vicente ;D
05-08-2015, 12:33 PM
Yes, it would run 40+ fps for sure. my C2D managed to get 40+ fps at single battles but, it struggled on multiplayer modes. by the way, this is not a support section. please ask any further questions on the support forums.